A type of animated character that represents a user in the virtual world, which is used to move throughout the world and interact with other characters and objects is called an <u>avatar</u>.
<h3>What is an avatar?</h3>
An avatar can be defined as a type of animated character that is designed and developed by a software developer to represent a user or player in the virtual world, which is used to move throughout the world and interact with other characters and objects.
In gaming technology and software development, an avatar is typically used to denote a user's (player's) character in the gaming world, virtual world or computer-simulated environment, either in two-dimensional (2D) or three-dimensional (3D).
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802.11 do not share this property with Ethernet this is because Wireless networks is known to have a kind of potential parallelism, and as thus, it differ from Ethernet.
<h3>What is a Wireless networks?</h3>
Wireless networks are known to be a kind of computer networks that are said to not need to be connected by form of cables.
The use of a wireless network is one that helps firms to avoid the costly prices of using cables in their buildings or as a form of connection between their various equipment locations.
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I would say 3-D model!!!! not 100% sure but this sounds most correct!
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