<h2>Many properties can be listed out viz. durability, quality, the sound that it produces also depends on the material that is used, etc.</h2>
Explanation:
1. If you take wood then I would say maple, rosewood, cedar, walnut can be used to make "String instruments".
Reason:
The wood that we choose should be perfect and should give long-life to use the instrument.
2. If we consider about strings, then I would suggest that the material that you choose should be "ductile and hard".
Reason:
Thin wires can be drawn.
3. In case of Brass, it should be "malleable metal", so that the outcome of the instrument will satisfy the need.
Answer is A it has a false ip so that is why an error is happening therefore the answer would be A.
#First we define the variables to house the temperatures
#temp is an empty array that will be used to store the temperature
Temp = []
#The months is defined as stated below
months = 12
#Ask the user for the temperature input and unit if possible
print("Kindly enter the temperature here")
#the program enter loop to get the temperatures.
for x in range(months):
InitTemp = str(input("Kindly add the unit behind the number .eg C for celcius"))
Temp.append(InitTemp)
j=0
for x in range(len(Temp)):
j=j+1
print("The Temperature is", " ", Temp[x], "for the ", j, "Month" )
#there is an attached photo for the flowchart
Answer:
give leave taking clues
Explanation:
The feed forward part of the conversation should do all of the following except <u>give leave taking clues</u> a identify the tone introduce the purpose give leave-taking clues establish a time-frame
Answer:
From the given diagram, consider a MIN node whose children are terminal nodes, if MIN plays
suboptimal. MIN will never be lower than the utility obtained playing against an optimal MIN
MIN will always select a move having minimax utility greater than or equal to the move that is
predicted by the minimax that is the MIN-played optimal value.
Then the MIN node's value is increased to MAX. This is done by induction.
One can do better than the minimax strategy, if the suboptimal play is predicted by MIN.
If MIN always falls for certain for certain kind of trap and losses, then setting up a trap guarantees a win.
Explanation:
See attached picture also.