Answer:
- -2/a³ m/s
- -2 m/s
- -1/4 m/s
- -2/27 m/s
Step-by-step explanation:
The velocity is the derivative of position:
v = ds/dt = (d/dt)(t^-2) = -2t^-3
For t=a, the velocity is
-2a^-3 = -2/a³ . . . . meters per second
For t=1, the velocity is ...
-2·1³ = -2 . . . . meters per second
For t=2, the velocity is ...
-2·2^-3 = -2/8 = -1/4 . . . . meters per second
For t=3, the velocity is ...
-2·3^-3 = -2/27 . . . . meters per second
Answer:
1.16
Step-by-step explanation:
Given that;
For some positive value of Z, the probability that a standardized normal variable is between 0 and Z is 0.3770.
This implies that:
P(0<Z<z) = 0.3770
P(Z < z)-P(Z < 0) = 0.3770
P(Z < z) = 0.3770 + P(Z < 0)
From the standard normal tables , P(Z < 0) =0.5
P(Z < z) = 0.3770 + 0.5
P(Z < z) = 0.877
SO to determine the value of z for which it is equal to 0.877, we look at the
table of standard normal distribution and locate the probability value of 0.8770. we advance to the left until the first column is reached, we see that the value was 1.1. similarly, we did the same in the upward direction until the top row is reached, the value was 0.06. The intersection of the row and column values gives the area to the two tail of z. (i.e 1.1 + 0.06 =1.16)
therefore, P(Z ≤ 1.16 ) = 0.877
Answer:
If x + 1 is odd, then x is even.
Step-by-step explanation:
The converse of the statement ...
if P, then Q.
is ...
if Q, then P.
Here, we have P="x is even" and Q="x+1 is odd". The converse statement is ...
if x+1 is odd, then x is even.
Answer:
Angle A must be acute.
Explanation:
Both angle A and C must be acute. The sum of the angles in a triangle is 180°.
An obtuse angle is more than 90°, so the sum of the remaining 2 angles has to be less than 90°.
Note that it is impossible to have:
<span>2 right angles in a triangle, because <span>90°+90°=180</span>° and the third angle still needs to be added.1 obtuse and 1 right angle in a triangle, their sum is more than 180°2 obtuse angles in a triangle, their sum is more than 180°</span>
It is possible to have an obtuse-angled isosceles triangle, but the vertex angle must be obtuse and the equal base angles will be acute.
Answer:
The identity property of multiplication, also called the multiplication property of one says that a number does not change when that number is multiplied by 1. Ex. 12x1=12