A star is a large ball of gas that emits energy produced by nuclear reactions in the star's interior. Much of this energy is emitted as electromagnetic radiation, including visible light. Light emitted by stars enables other objects in the universe to be seen by reflection.
Answer:
Kinetic energy is maximum when the player hits the ball.
Explanation:
Kinetic energy
, where m is the mass and v is the velocity.
So kinetic energy is proportional to square of velocity.
Velocity is maximum when the player hits the ball.
So kinetic energy is maximum when the player hits the ball.
Answer:
4 hoop, disk, sphere
Explanation:
Because
We are given data that
Hoop, disk, sphere have Same mass and radius
So let
And Initial angular velocity, = 0
The Force on each be F
And Time = t
Also let
Radius of each = r
So let's find the inertia shall we!!
I1 = m r² /2
= 0.5 mr² the his is for dis
I2 = m r² for hoop
And
Moment of inertia of sphere wiil be
I3 = (2/5) mr²
= 0.4 mr²
So
ωf = ωi + α t
= 0 + ( τ / I ) t
= ( F r / I ) t
So we can see that
ωf is inversely proportional to moment of inertia.
And so we take the
Order of I ( least to greatest ) :
I3 (sphere) , I1 (disk) , I2 (hoop) , ,
Order of ωf: ( least to greatest)
That of omega xf is the reverse of inertial so
hoop, disk, sphere
Option - 4
The RDS-220 <span>hydrogen bomb, soviet </span>
Answer:
a) v_average = 11 m / s, b) t = 0.0627 s
, c) F = 7.37 10⁵ N
, d) F / W = 35.8
Explanation:
a) truck speed can be found with kinematics
v² = v₀² - 2 a x
The fine speed zeroes them
a = v₀² / 2x
a = 22²/2 0.69
a = 350.72 m / s²
The average speed is
v_average = (v + v₀) / 2
v_average = (22 + 0) / 2
v_average = 11 m / s
b) The average time
v = v₀ - a t
t = v₀ / a
t = 22 / 350.72
t = 0.0627 s
c) The force can be found with Newton's second law
F = m a
F = 2100 350.72
F = 7.37 10⁵ N
.d) the ratio of this force to weight
F / W = 7.37 10⁵ / (2100 9.8)
F / W = 35.8
.e) Several approaches will be made:
- the resistance of air and tires is neglected
- It is despised that the force is not constant in time
- Depreciation of materials deformation during the crash