Answer:
1. So, it's basically y=mx + b, you put the b first like y= 2/3x -1, and the b is negative, so you go down on the y-axis one time and the 2/3x is rise over run 2 is the rise and 3 is the run.
for y=-x -4 you put a denominator for -x like -1/1x you keep the denominator positive.
2. If the 2x is in the incorrect spot you put it on the other side and it's a positive, so you put is as a negative on the other side, so you're left with
-y=-2x-1, but you can't have a sign on them, so you divide it with -1 and on the other side as well, so it comes down to y=2x+1 and if the x doesn't have a denominator you add a one to it, like this y=2/1x+1 and you put the 1 on the y-axis and its a positive so you go up one time and the rise or run is 2/1, so you start at 1 on the y-axis and you rise 2 times, so 3-axis and run 1 time and it's 1-axis.
For the last one ill do it on paper.
Answer:
Where are the functions and the graph?
Step-by-step explanation:
The order does not matter, so we will be using combinations here. 52C1 is the first one since there is only one possibility. 16C1 is the second. You have to multiply these two, so 52 X 16 = 832.
3/5 c 3 + 3 is equivalently