#include <stdio.h>
struct student {
char firstName[50];
int roll;
float marks;
} s[5];
int main() {
int i;
printf("Enter information of students:\n");
// storing information
for (i = 0; i < 5; ++i) {
s[i].roll = i + 1;
printf("\nFor roll number%d,\n", s[i].roll);
printf("Enter first name: ");
scanf("%s", s[i].firstName);
printf("Enter marks: ");
scanf("%f", &s[i].marks);
}
printf("Displaying Information:\n\n");
// displaying information
for (i = 0; i < 5; ++i) {
printf("\nRoll number: %d\n", i + 1);
printf("First name: ");
puts(s[i].firstName);
printf("Marks: %.1f", s[i].marks);
printf("\n");
}
return 0;
}
#◌⑅⃝●♡⋆♡Nåmřāthā ♡⋆♡●⑅◌
Answer:
D. Neither Technician A nor B.
Explanation:
D. Neither Technician A nor B.
The electrolyte is a chemical medium that allows the flow of electrical charge between the cathode and anode. When a device is connected to a battery — a light bulb or an electric circuit — chemical reactions occur on the electrodes that create a flow of electrical energy to the device.
UX i believe. Web designer and graphic designer are visual which is the basis of UI. Think of UX as User eXperience and in order to have a good experience it has to flow. If it can flow then u can design it. Think of UX as the skeleton and UI is the flesh
Socractic Would Definitely Help With An Answer Like This
Answer:
D) Static method
Explanation:
A static method is a method that is created only for the class and not it's instance variables or objects. Such methods can only be accessed by calling them through the class's name because they are not available to any class instance. A static method is created by prefixing the method's name with the keyword static.
A static method cannot be overridden or changed. You create a static method for a block of code that is not dependent on instance creation and that can easily be shared by all instances or objects.