Answer:
Step One - problem/opportunity identification (V)
Step Two - Analysis (III)
Step Three - Design (II)
Step Four - Development (I)
Step Five - Testing and Installation (IV)
Explanation:
In the field of software development, or systems engineering, SDLC which refers to software development cycle refers to a systematic way of building software applications, it shows unique stages with the outcome of each stage dependent on the previous, step has a unique task which range from the planning, analysis, development, testing and installation of the information system.
Answer:
a = float(input("Enter Side A: "))
b = float(input("Enter Side B: "))
c = float(input("Enter Side C: "))
d = float(input("Enter Side D: "))
e = float(input("Enter Side E: "))
area1 = 1.0* a * b
area2 = (a - c) * (d - e -b)
area3 = 0.5 * (a - c) * e
print ("Room Area: " + str(area1 + area2 + area3))
Explanation:
happy to help ^3^
C to organize data in a table
Answer
File names should describe the content of the file.
Explanation
File names are set of words which are used to uniquely identify computer files which are stored in a file system. This helps one to know the contents of the file which you want to find. When you name these file names you use necessary characters you use descriptive words so that you dont have hard times when searching for them. The naming also is determined by the file system you are using because different systems impose different restrictions on the length of the file names and the allowed characters within file names.
Answer:
Following are the code to the given question:
#include <iostream>//header file
using namespace std;
class Window //defining a class Window
{
private:
int width, height;//defining integer variable
public:
friend ostream& operator << (ostream& stm, Window& width)//defining a friend function that takes two parameters
{
return stm<<"a ("<<width.width<<" x "<<width.height<<") window"; //use return keyword that return its values
}
Window(int width, int height): width(width), height(height)//defining parameterized constructor that inherit width and height in its parameters
{}
};
int main() //Main method
{
Window w(80,90);//calling class constructor
cout<<w;//print object value
return 0;
}
Output:
a (80 x 90) window
Explanation:
In the above code, a class "Window" is defined that uses a friend function "ostream& operator" is declared that uses the "ostrea&" as a data type to hold two-variable "stm and w" in its parameter, and declared the parameterized constructor to hold value by inheriting width and height in its parameters.
Inside the main method, a class object is created that calls the constructor and uses the print method to print object value.