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-- The wavelength and the amplitude were described in my answer to your previous question.
-- A "compression" is a place where the wave is <em>compressed</em>. It's the darker section of the wave in the picture, where the wavelength is temporarily shorter, so several waves are all bunched up (compressed) in a small time.
-- A "rarefaction" is exactly the opposite of a "compression". It's a place where the wave gets more "<em>rare</em>" ... the wavelength temporarily gets longer, so that several waves get stretched out, and there are fewer of them in some period of time. The arrow in the picture points to a rarefaction.
It is probably transversal.
The particles vibrate perpendicular to the direction of an energy transmission.
I hope this helps.
Answer:
you mean this halo right
Explanation:
Halo is an American military science fiction media franchise managed and developed by 343 Industries and published by Xbox Game Studios. The franchise and its early main installments were originally developed by Bungie. The central focus of the franchise builds off the experiences of Master Chief John-117, one of a group of supersoldiers codenamed Spartans, and his artificial intelligence (AI) companion, Cortana.
The original trilogy centers on an interstellar war between humanity and an alliance of aliens known as the Covenant. The Covenant, led by their religious leaders called the Prophets, worship an ancient civilization known as the Forerunners, who perished while defeating the parasitic Flood. The eponymous Halo Array are a group of immense, habitable, ring-shaped superweapons that were created by the Forerunners to destroy the Flood, but which the Covenant mistake for religious artifacts that, if activated, would transport them on a Great Journey to meet the Forerunners. They are similar to the Orbitals in Iain M. Banks' Culture novels, and to a lesser degree to author Larry Niven's Ringworld concept.[1][2][3][4]
The games in the series are critically acclaimed, with the original considered the Xbox's "killer app".[5] This led to the term "Halo killer" being used to describe console games that aspire, or are considered, to be better than Halo.[6] Fueled by the success of Halo: Combat Evolved, and by marketing campaigns from publisher Microsoft, its sequels went on to record-breaking sales.[7][8][9] The games have sold over 65 million copies worldwide, with the games alone grossing almost $3.4 billion.[10][11][12] Halo has since become one of the highest-grossing media franchises of all time. These strong sales led to the franchise's expansion to other media; the Halo Universe now spans multiple best-selling novels, graphic novels, comic books, short movies, animated movies and feature films, as well as other licensed products.
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