Answer:
a) 5units
b) (4.5, 4)
Step-by-step explanation:
Let the coordinate of P and Q be P(3, 2) and Q(6, 6)
PQ can be gotten using the distance formula;
PQ =√(6-2)²+(6-3)²
PQ = √4²+3²
PQ =√16+9
PQ =√25
PQ = 5units
Midpoint M is expressed as;
M(X, Y) = {(x1+x2)/2, y1+y2/2}
X = x1+x2/2
X = 3+6/2
X= 9/2
X = 4.5
Similarly;
Y = y1+y2/2
Y = 2+6/2
Y = 8/2
Y = 4
Hence the midpoint of PQ is (4.5, 4)
Answer:
i dont know sorry
Step-by-step explanation:
Answer:
The additive property of 0; any number added with 0 is going to be that number.
Step-by-step explanation:
Answer:
A; infinitely many solutions
Step-by-step explanation:
first, let's simplify the first equation to make it simpler.
divide both sides by 5
y=3x-8
new system
y=3x-8
y=3x-8
as you can see, they are the same.
not mandatory but useful!⬇⬇⬇⬇
just to be more clear, let's substitute them. since they're both already in y=, we can make them both set to each other.
3x-8=3x-8
add 8 to both sides; subtract 3x from one side
0=0
the answer is A, Infinitely many solutions.
hope this helped <3333333
Answer: 3
Step-by-step explanation:
The 3D vector consists of 3 axes, let's say x, y and z.
Now, a vector P lies in all of them.
So, the angle it makes with x axis is α
The angle it makes with y axis is β
The angle it makes with z axis is γ
So, to determine the Cartesian components or to resolve the vector into it's Cartesian components we need 3 angles with each axis.