The four game elements that will give you a detailed description about the challenges that the player will face is option D: objective.
<h3>What goals does game development have?</h3>
To bring about creativity and originality in task completion and issue solving. to prepare pupils for group collaboration.
Note that giving the player a clear objective gives them something to aim for. Make sure the player can relate to this motivation.
Therefore, The most crucial component of a game can be its objectives, which determine how the game is won or lost, what the player is instructed to perform in-game, and what the player must do to gain optional <em>Achievements</em>.
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Answer:
i think you can layer it :)
Explanation:
nice drawing btw!
Answer:
Explanation:
The minimum depth occurs for the path that always takes the smaller portion of the
split, i.e., the nodes that takes α proportion of work from the parent node. The first
node in the path(after the root) gets α proportion of the work(the size of data
processed by this node is αn), the second one get (2)
so on. The recursion bottoms
out when the size of data becomes 1. Assume the recursion ends at level h, we have
(ℎ) = 1
h = log 1/ = lg(1/)/ lg = − lg / lg
Maximum depth m is similar with minimum depth
(1 − )() = 1
m = log1− 1/ = lg(1/)/ lg(1 − ) = − lg / lg(1 − )