The
piston engine uses the crankshaft to convert the reciprocating motion of the
piston into rotary motion.
<span>The
crankshaft is used to convert reciprocating motion of the piston into rotary
motion, while the conversion process is called torque, which is a twisting
force. Aside from crankshaft, there are a total of four parts of the engine
that work together in order to convert the reciprocating motion into rotary
motion namely cylinder, or also called the chamber of the piston, the piston itself,
and the connecting rod.</span>
no sé hablar inglés tu pregunta no entiendo
Answer:
Encapsulation:-It is the binding of the data and functions so that they works as one unit.
Inheritance:-When one class acquires the property of another class it is called inheritance.
Polymorphism :-It generally means more than one form
Explanation:
Encapsulation:- class is an example of encapsulation it can hold different data types and functions in a single container called class.
class Name{
public:
string first_name;
string last_name;
void Display()
{
cout<<first_name<<" "<<last_name<<endl;
}
};
Inheritance:-The property of a class acquiring the properties of another class is called inheritance.
Now we will inherit the above defined class.
class person: public Name
{
public:
char gender;
int age;
void Display()
{
cout<<first_name<<" "<<last_name<<gender<<age<<endl;
}
};
int main()
{
Name n;
person p;
n.Display();
p.Display();
}
Polymorphism- There are two types of polymorphism:-
1.Run time polymorphism=The values are decided at run time.
2.Compile time polymorphism=The values are decided at compile time.
Example:-In the above example we have function Display() in both the classes.This is an example of compile-time polymorphism. We are deciding at the time of compilation which display to use.
Montag knows that the mechanical hound leaves faber's house alone because: He watches it on a screen through a window.