Answer:
please give full understandable question buddy
The answer is D, I believe.
Answer: Internet Protocal (IP)
Answer:
Answered below.
Explanation:
The three general methods consist of unicasting, broadcasting and multicasting.
Casting implies the transfer of data from one computer (sender) to another (recipient).
Unicasting is the transfer of data from a single sender to a single recipient.
Broadcasting deals with the transfer of data from one sender to many recipients.
Multicasting defines the transfer of data from more than one sender to more than one recipients.
The following cose will be used to copy assignment operator for CarCounter
<u>Explanation:</u>
Complete Program:
#include <iostream>
using namespace std;
class CarCounter
{
public:
CarCounter();
CarCounter& operator=(const CarCounter& objToCopy);
void SetCarCount(const int setVal)
{
carCount = setVal;
}
int GetCarCount() const
{
return carCount;
}
private:
int carCount;
};
CarCounter::CarCounter()
{
carCount = 0;
return;
}
// FIXME write copy assignment operator
/* Your solution goes here */
CarCounter& CarCounter::operator=(const CarCounter& objToCopy)
{
if(this != &objToCopy)
carCount = objToCopy.carCount;
return *this;
}
int main()
{
CarCounter frontParkingLot;
CarCounter backParkingLot;
frontParkingLot.SetCarCount(12);
backParkingLot = frontParkingLot;
cout << "Cars counted: " << backParkingLot.GetCarCount();
cout << endl << endl;
system("pause");
return 0;
}