Answer:
The function describes the motorboat's distance from the shore 
Step-by-step explanation:
A motorboat moves across a lake as a constant speed. when it begins, it is 50 km from the shore
After 9 minutes, it is 14 km from the shore.
So, rate of change = 
Negative sign shows that there is decrease in distance per minute
The rate of change of distance is 4 km / minutes
General equation : y = mx+c
Where m is the slope and c is the constant
Substitute the values in the equation :
y=-4x+50
Where y is the final distance and x is the minutes
So, Option C is true
Hence The function describes the motorboat's distance from the shore 
Hello,
x=18
Radius=√(7²+9²)=√130
(2*√130)²=x²+14²==>x²=√324=18
This isn't math, but luckily, I took a Game Design course and used Unity, so I can still help.
Question 1: TRUE.
Question 2: Scripts used to determine the physics of how objects will interact with each other.
Question 3: False
Hope this helps!! Can I get Brainliest, please? :)
Answer:
Choice 1
Step-by-step explanation:
Let‘s go through each answer and analyze a
each.
<u><em>Choice 1</em></u>
<u>Parallel</u> means to lines with the same slope, they never intersect, ever, they always remain next to each other and never touch. This is true for the picture
<u><em>Choice 2</em></u>
<u>Perpendicular</u> means that two lines intersect at a right angle, however upon looking at the picture you can see this is not a right angle, but an acute angle. So it is not perpendicular.
<u><em>Choice 3</em></u>
A <u>Line Segment </u>means a line with dots on either end, symbolizing the end of the line. This is not a line segment because there are arrows on the ends, indicating these lines go on forever. This is not a segment
<u><em>Choice 4</em></u>
We already determined this is neither a segment nor perpendicular so it cannot be this choice
This leaves us with Choice 1.
I hope this helps!
Please give thanks and brainliest!