Answer:
y=1/3, x=4/9
y=8, 32/3
x=9, y=27/4
y=20, x=80/3
Step-by-step explanation:
The function would be y = 0.45x, x being the number of seconds, y being the items he can ring up.
For example (this is an example only to show how this equation works), if we were looking at how many items the cashier can ring in 5 seconds, we would make the equation y = 0.45(5), and with multiplication, we can find that they would ring 2.25 items ( y = 2.25 )
If I misunderstood this question or got something wrong, please leave a comment and I can help further.
Answer:
The linear speed in which Darlene is traveling is 24.74 miles per hour.
Step-by-step explanation:
The wheel experiments rolling, which is a combination of translation and rotation. The point where linear speed happens is located at geometrical center of the wheel and instantaneous center of rotation is located at the point of contact between wheel and ground. The linear speed (
), measured in inches per second, is defined by following expression:
(1)
Where:
- Radius of the wheel, measured in inches.
- Angular speed, measured in radians per second.
If we know that
and
, then the linear speed, measured in miles per hour, in which Darlene is traveling is:


The linear speed in which Darlene is traveling is 24.74 miles per hour.
<span>You are given a card is picked from a standard deck of 52 cards. You are asked to determine the odds against and the odds in favor of selecting a 10. There are a total of 52 cards in a deck. In selecting a 10 of any card, you get four 10's in all kinds of cards (spade, clover, heart, diamond). So to solve for the probability of the odds in favor of selecting a 10, divide four by 52 and you get 10/52 or 5/26. To solve for the probability of the odds against selecting a 10, subtract four from 52 and you will get 48 and then divide it by 52 so 48/52 or 12/13. </span>
Answer: In both options, you should play game number 1 with a winning mean score of 3.25 to 3.75.
To find the average when you roll a die, you need to about up all the values in the set and divide by the number of data points.
In this case, 1 + 2 + 3 + 4 + 5 + 6 = 21 / 6 = 3.5
Since the mean is 3.5, that is what you are most likely to average for your score. Regardless of the number of rolls, this is most likely. Therefore, select the first game.