Answer:
<h3><em>SWITCH</em><em> </em><em>CASE</em><em>:</em></h3>
<em>☆</em><em> </em><em>STATEMENT</em><em> </em><em>WILL</em><em> </em><em>BE</em><em> </em><em>EXECUTED</em><em> </em><em>IS</em><em> </em><em>DECIDED</em><em> </em><em>BY</em><em> </em><em>USER</em><em>. </em>
<em>☆</em><em> </em><em>SWITCH</em><em> </em><em>STATEMENT</em><em> </em><em>EVALUATES</em><em> </em><em>ONLY</em><em> </em><em>CHARACTER</em><em> </em><em>《</em><em>OR</em><em> </em><em>》</em><em>INTEGER</em><em> </em><em>VALUE</em><em>. </em>
<em>☆</em><em> </em><em>IT</em><em> </em><em>USING</em><em> </em><em>SINGLE</em><em> </em><em>EXPRESSION</em><em> </em><em>FOR</em><em> </em><em>MULTIPLE</em><em> </em><em>CHOICES</em><em>. </em>
<h3><em>IF</em><em> </em><em>-</em><em> </em><em>ELSE</em><em> </em><em>STATEMENT</em><em>. </em></h3>
<em>☆</em><em> </em><em>STATEMENT</em><em> </em><em>WILL</em><em> </em><em>BE</em><em> </em><em>EXECUTED</em><em> </em><em>DEPEND</em><em> </em><em>UPON</em><em> </em><em>THE</em><em> </em><em>OUTPUT</em><em> </em><em>OF</em><em> </em><em>THE</em><em> </em><em>EXPRESSION</em><em> </em><em>INSIDE</em><em>. </em>
<em>☆</em><em> </em><em>IF</em><em> </em><em>THE</em><em> </em><em>STATEMENT</em><em> </em><em>EVALUATES</em><em> </em><em>INTEGER</em><em>, </em><em>CHARACTER</em><em>, </em><em>POINTER</em><em>《</em><em> </em><em>OR</em><em> </em><em>》</em><em>FLOATING-</em><em> </em><em>POINT</em><em> </em><em>TYPE</em><em> </em><em>《</em><em> </em><em>OR</em><em> </em><em>》</em><em>BOOLEAN</em><em> </em><em>TYPE</em><em>. </em>
<em>☆</em><em> </em><em>IF</em><em> </em><em>USING</em><em> </em><em>MULTIPLE</em><em> </em><em>STATEMENT</em><em> </em><em>FOR</em><em> </em><em>MULTIPLE</em><em> </em><em>CHOICES</em><em>. </em>
<em>HOPE</em><em> </em><em>IT</em><em> </em><em>HELP</em><em>.</em><em>.</em><em>.</em><em>.</em><em /><em /><em />
Answer: getfenv() is a type of function. Particually a envirotment function. for a lua coding.
Explanation: What this does it goes thourgh line of code in a particular order.
This means. getfenv is used to get the current environment of a function. It returns a table of all the things that function has access to. You can also set the environment of a function to another environment.
Forgot to include examples of where this could be used. Although not very common uses, there are some. In the past Script Builders used getfenv to get the environment of a script, and setfenv to set the environment of a created script’s environment to a fake environment, so they couldn’t affect the real one. They could also inject custom global functions.
Not entirely sure if this uses getfenv or setfenv, but the use in Crazyman32’s AeroGameFramework is making the environment of each module have access to other modules without having to require them, and having access to remotes without having to directly reference them.
Answer: C
Explanation:
That way she can have slides for her advance class and leave out slides that her normal class doesn’t need
The four game elements that will give you a detailed description about the challenges that the player will face is option D: objective.
<h3>What goals does game development have?</h3>
To bring about creativity and originality in task completion and issue solving. to prepare pupils for group collaboration.
Note that giving the player a clear objective gives them something to aim for. Make sure the player can relate to this motivation.
Therefore, The most crucial component of a game can be its objectives, which determine how the game is won or lost, what the player is instructed to perform in-game, and what the player must do to gain optional <em>Achievements</em>.
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