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mash [69]
3 years ago
15

Which method do software testers use to isolate new code from the rest of the network during the test stage of the software deve

lopment life cycle (SDLC)? Sandboxing Obfuscation Encryption Code signing
Computers and Technology
1 answer:
disa [49]3 years ago
3 0

Answer:

Sandboxing.

Explanation:

SDLC or software development life cycle is a systematic approach to software development. It marks the birth and death of an application.

The application development starts from the research of the properties of the application to the design and development or implementation of the application.

After the implementation of the software, it is tested, comparing the design and the codes in the development process. The sandboxing testing process helps to isolate and test new lines of code added during the testing phase.

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Where should citations be included in your research paper? Select all that apply.
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it would be the first one because it's the header and that's what applies

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3 years ago
Create a program which will input data into a pipe one character at a time. Count the number of characters as they are written i
LenKa [72]

Answer:

a)

#include<stdio.h>

#include<stdlib.h>

#include<fcntl.h>

#include<unistd.h>

 

#define BUFSIZE 16

int main(){

   //pipe descriptors

   char msg[BUFSIZE];

   char buf[BUFSIZE];

   int pipefd[2];

   if(pipe(pipefd) == -1){

       //pipe creation error

       perror("pipe");

       exit(EXIT_FAILURE);

   }

   //pipe creation successfull

   //write four messages

   sprintf(msg , "apple");

   write(pipefd[1], msg, BUFSIZE);

   printf("Written %s\n", msg);

   sprintf(msg , "boy");

   write(pipefd[1], msg, BUFSIZE);

   printf("Written %s\n", msg);

   sprintf(msg , "cat");

   write(pipefd[1], msg, BUFSIZE);

   printf("Written %s\n", msg);

   sprintf(msg , "dog");

   write(pipefd[1], msg, BUFSIZE);

   printf("Written %s\n", msg);

   //read

   read(pipefd[0], buf, BUFSIZE);

   printf("Read: %s\n", buf);

   read(pipefd[0], buf, BUFSIZE);

   printf("Read: %s\n", buf);

   read(pipefd[0], buf, BUFSIZE);

   printf("Read: %s\n", buf);

   read(pipefd[0], buf, BUFSIZE);

   printf("Read: %s\n", buf);

   close(pipefd[0]);

   close(pipefd[1]);

   return 0;

}

(b)

#include<stdio.h>

#include<stdlib.h>

#include<fcntl.h>

#include<unistd.h>

#include<wait.h>

#define BUFSIZE 16

int main(){

   //pipe descriptors

   char msg[BUFSIZE];

   char buf[BUFSIZE];

   int pipefd[2];

   if(pipe(pipefd) == -1){

       //pipe creation error

       perror("pipe");

       exit(EXIT_FAILURE);

   }

   //pipe creation successfull

   //write four messages

   if(fork() == 0){

       //this is child

       //close unused write end

       close(pipefd[1]);

       read(pipefd[0], buf, BUFSIZE);

       printf("This is child process reading first message. Content is %s\n", buf);

       read(pipefd[0], buf, BUFSIZE);

       printf("This is child process reading second message. Content is %s\n", buf);

       read(pipefd[0], buf, BUFSIZE);

       printf("This is child process reading third message. Content is %s\n", buf);

       read(pipefd[0], buf, BUFSIZE);

       printf("This is child process reading fourth message. Content is %s\n", buf);

       close(pipefd[0]);

       //exit from child

       exit(EXIT_SUCCESS);

   }

   //this is parent process

   //close unused read end

   close(pipefd[0]);

   sprintf(msg , "apple");

   printf("This is parent process. Writing first message into pipe\n");

   write(pipefd[1], msg, BUFSIZE);

   sprintf(msg , "boy");

   printf("This is parent process. Writing second message into pipe\n");

   write(pipefd[1], msg, BUFSIZE);

   sprintf(msg , "cat");

   printf("This is parent process. Writing third message into pipe\n");

   write(pipefd[1], msg, BUFSIZE);

   sprintf(msg , "dog");

   printf("This is parent process. Writing fourth message into pipe\n");

   write(pipefd[1], msg, BUFSIZE);

   close(pipefd[1]);

   //wait for child

   wait(NULL);

   return 0;

}

(c)

#include<stdio.h>

#include<stdlib.h>

#include<fcntl.h>

#include<unistd.h>

#include<sys/wait.h>

#include<sys/types.h>

#include<signal.h>

typedef struct sigaction Sigaction;

unsigned long long size = 0;

void alarmhandler(int sig){

   //alarm fired writing blocked

   printf("Write blocked after %llu characters\n", size);

   exit(EXIT_SUCCESS);

}

int main(){

   //pipe descriptors

   int pipefd[2];

   if(pipe(pipefd) == -1){

       //pipe creation error

       perror("pipe");

       exit(EXIT_FAILURE);

   }

   //install handler

   sigset_t mask , prev;

   sigemptyset(&mask);

   sigaddset(&mask , SIGALRM);

   sigprocmask(SIG_BLOCK , &mask , &prev);

   Sigaction new_action;

   sigemptyset(&new_action.sa_mask);

   new_action.sa_flags = SA_RESTART;

   new_action.sa_handler = alarmhandler;

   sigaction(SIGALRM , &new_action , NULL);

   sigprocmask(SIG_SETMASK , &prev, NULL);

   while(1){

     

       //print size on multiple of 4

       if(size != 0 && size % 1024 == 0){

           printf("%llu characters in pipe\n", size);

       }

       //reset previous alarm

       alarm(0);

       //set new alarm for 5 seconds

       alarm(5);

       //write to pipe one character

       write(pipefd[1], "A", sizeof(char));

       size++;

   }

   return 0;

}

Explanation:

Output for a, b, c are pasted accordingly

4 0
3 years ago
. In Laissez-faire Styleof Group Leadership, Members of the group are not given help inactivity plans by the leader only when it
Trava [24]

Answer:

The statement is false.

Explanation:

In Laissez-faire Style of group leadership, the members of the group are given all the responsibilities by the leader or the manager. The members of the group take all the decisions and control the working of the group. The manager provides with some guidance or support only when it is asked by the group members.

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____ means saving data in computer memory.
Dima020 [189]

Answer: Storage

Explanation:

Storage means means saving data in computer memory. Memory refers to the location which is meant for short-term data, while storage is the part of the computer system that allows an individual to store and also access data on long-term basis.

It should be noted that typically, storage usually comes in form of a hard drive or a solid-state drive.

3 0
3 years ago
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