The linear inequalities that will limit the solution region in a linear programming problem are called the origin.
<u>Explanation</u>:
- The x-axis is a horizontal line, and it is perpendicular to the y-axis. The origin is called the convergence of the two axes. This property allows multiplying a term or terms into a polynomial.
- The origin is a starting point, and in mathematics, the origin can also be said as the starting point.
- The co-ordinates for every other point are based on how far from the origin that point is. x and y are equal to zero at the origin and cross the x-axis and y-axis.
Lol its <span>0.00144300144</span>
Answer:
for m∠SRQ x = 3
for m∠QRP x = 5
Step-by-step explanation:
1. 6x +2. 6 is being multiplied by a number so to find that number we do teh opposite
6x/2 = 3
drop the x then u have x = 3
2. 2x+10. 2 is being muliplied by a number so to find that number we do teh opposite
10/2x = 5
drop the x then u have x = 5
Answer:
x= 1 , y=4
Step-by-step explanation:
x-y= -3 => Equation 1
x+5y= 21 => Equation 2
<u>Substitut</u><u>ion</u><u> </u><u>Method</u><u>:</u>
<u>Substitu</u><u>te</u><u> </u><u>Equation</u><u> </u><u>1</u>=>
x=y-3 <= Equation 3
Put x=y-3 in Equation 2:
x+5y=21
( y-3)+5y=21
y-3+5y=21
6y-3=21
6y=21+3
6y=24
y=24÷6
y=4
Put y=4 in Equation 1:
x-y= -3
x-4=-3
x=4-3
x=1
Hope this helps :)