Answer:
The arcs are drawn to find a point on the bisecting ray. If the arcs are the same width, it makes sure that they are equidistant from the points on the rays of the angle. This causes the point to be on the bisecting ray.
Step-by-step explanation:
Bisection of an angle implies dividing the angle into two equal parts. The ray that divides the angle is called a bisector.
The hunter should use the same radius or width to draw the two arcs, using points P and Q as the center interchangeably, so that they would intersect at an equidistant point to P and Q. The point of intersection lies on the bisecting ray of the angle.
Answer:
r = 2
Step-by-step explanation:
slope = (y2 - y1)/(x2 - x1)
(-1, -5)
(r, -9)
-5 - (-9) / -1 - r = 2
4 / -1 - r = 2
r = -2
-1 - (-3) = 2
4 / 2 = 2
Please let me know if I've gotten anything wrong!
Answer: x=68/11 and y=-72/11
Steps:
2(x+4y=-20)
2x+8y=-40
2x - 3y = 32
- 2x + 8y = -40
-11y=72
y=-72/11
x + 4(-72/11) = -20
x - 288/11 = -20
x=68/11
Answer:
87 feet
Step-by-step explanation:
Two of the sides here are unknown. The one on the leftmost side is equal to 9, since on the other side it also has a length of 9 feet. The section on the top right has a length of 30-9-9=12 units. Adding all of these values together now, you get a total perimeter of:
30+9+12+9+9+9+9=87 feet
Hope this helps!
9.625 in decimals hope this helps