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hammer [34]
3 years ago
9

Given a one-dimensional array named yearlySalesTotals that contains decimal values, code the first line of a for statement that

declares an index, a Boolean expression for ending the for loop, and an increment expression that lets you use the index to refer to each element in the array.
Computers and Technology
1 answer:
VashaNatasha [74]3 years ago
7 0

Answer:

for(int i =0; i<yearlySalesTotals.length;i++)

Explanation:

The for statement in has the syntax as given above, it has an int variable indicating the starting index, then a boolen condition ensuring that you don't get out of the array bounds, and an increment operator.

See below a complete program in java that will output all elements of the array  assuming the array yearlySalesTotals contains only ten elements and all indexes has been assigned values.

public class ANot {

   public static void main(String[] args) {

double []yearlySalesTotals = new double[10];

for(int i = 0; i<yearlySalesTotals.length; i++){

   System.out.println(yearlySalesTotals[i]);

   }

}

}

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Create a class called Hokeemon that can be used as a template to create magical creatures called Hokeeemons. Hokeemons can be of
Viefleur [7K]

Answer:

See Explaination

Explanation:

/*****************************************Hokeemon.java********************************/

import java.io.File;

import java.io.FileNotFoundException;

import java.util.Scanner;

public class Hokeemon {

private String name;

private String type;

private int age;

public Hokeemon(String name, String type, int age) {

super();

this.name = name;

this.type = type;

this.age = age;

}

public Hokeemon() {

this.name = "";

this.type = "";

this.age = 0;

}

public String getName() {

return name;

}

public void setName(String name) {

this.name = name;

}

public String getType() {

return type;

}

public void setType(String type) {

this.type = type;

}

public int getAge() {

return age;

}

public void setAge(int age) {

this.age = age;

}

public String liveIn() {

if (this.type.equalsIgnoreCase("dwarf")) {

return "Mountain";

} else if (this.type.equalsIgnoreCase("elf")) {

return "Dale";

} else if (this.type.equalsIgnoreCase("fairy")) {

return "Forest";

} else {

return "Shire";

}

}

public boolean areFriends(Hokeemon other) {

if (this.type.equalsIgnoreCase(other.type)) {

return true;

} else if ((this.type.equalsIgnoreCase("dwarf") && other.type.equalsIgnoreCase("elf"))

|| (this.type.equalsIgnoreCase("elf") && other.type.equalsIgnoreCase("dwarf"))) {

return true;

} else if ((this.type.equalsIgnoreCase("hobbit") && other.type.equalsIgnoreCase("fairy"))

|| (this.type.equalsIgnoreCase("fairy") && other.type.equalsIgnoreCase("hobbit"))) {

return true;

} else {

return false;

}

}

public static Hokeemon[] getData(String file) {

Hokeemon[] hokeemons = new Hokeemon[8];

int i = 0;

try {

Scanner scan = new Scanner(new File(file));

while (scan.hasNextLine() && i < hokeemons.length) {

String line = scan.nextLine();

String[] data = line.split("\\s+");

String name = data[0];

String type = data[1];

int age = Integer.parseInt(data[2]);

hokeemons[i] = new Hokeemon(name, type, age);

i++;

}

scan.close();

} catch (FileNotFoundException e) {

System.err.println(e);

}

return hokeemons;

}

public static String getBio(Hokeemon[] hokeemons) {

String s = "";

for (Hokeemon hokeemon : hokeemons) {

s += "I am " + hokeemon.getName() + ": Type " + hokeemon.getType() + ": Age=" + hokeemon.getAge()

+ ", I live in " + hokeemon.liveIn() + "\n";

s += "My friends are: ";

for (Hokeemon hokeemon2 : hokeemons) {

if (hokeemon.areFriends(hokeemon2) && !hokeemon.equals(hokeemon2)) {

s += (hokeemon2.getName() + " ");

}

}

s += "\n";

}

return s;

}

atOverride

public String toString() {

return "Name " + name + ": Type " + type + ": Age=" + age + "\n";

}

}

/*******************************HokeemonMain.java**************************/

import java.util.Arrays;

public class HokeemonMain {

public static void main(String[] args) {

Hokeemon[] hokeemons = Hokeemon.getData("data.txt");

System.out.println(Arrays.toString(hokeemons));

System.out.println(Hokeemon.getBio(hokeemons));

}

}

/**********************************data.txt********************/

Noddy Dwarf 4

Legolas Elf 77

Minerva Fairy 33

Samwise Hobbit 24

Merry Hobbit 29

Warhammer Dwarf 87

Ernedyll Elf 19

Frodo Hobbit 18

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3 years ago
What is your idea for creating a new and fresh Gaming experience around viewing occasions for Mike's?
Whitepunk [10]

My idea on creating a new and fresh Gaming experience around viewing occasions is that one should incorporate emotions into games that people around  around viewing occasions can feel.

<h3>What is a gaming experience?</h3>

Gaming is known to be that experience or one can say the origin of identity and also the community that is made for gamers.

Note that the experience is one that goes far more than the game itself, and as such, My idea on creating a new and fresh Gaming experience around viewing occasions is that one should incorporate emotions into games that people around  around viewing occasions can feel.

Learn more about Gaming experience from

brainly.com/question/27355039

#SPJ1

6 0
2 years ago
I WILL MARK THE BRAINIEST!!!!!!!!!!!!! 50 POINTS!!!!!!!
Sauron [17]
Hello,

Your answer would be:

1. It’s important to have a good study skill so you can be ready to take a quiz such as world history.

2. It’s important to know your time on tasks because you don’t want to spend all day on one simple task you want to get things done.

3. A schedule can help you get organzied because it helps you with your time such as this go along with your second question.

Have a nice day :)

~Rendorforestmusic
5 0
3 years ago
Read 2 more answers
Introduction or background of corporal punishment in schools
tensa zangetsu [6.8K]

Answer:

Corporal punishment is a discipline method in which a supervising adult, such as a teacher, deliberately inflicts pain upon a child in response to a child's unacceptable behavior or inappropriate language. The goals of this type of punishment are usually to halt the offense immediately, prevent it from happening again, and set an example for others.

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3 years ago
If an M:N relationship is mandatory on both sides, and if both relations resulting from the entities involved in the relationshi
vivado [14]

Answer:

0

Explanation:

In the problem above, the relationship that exists between M and N is discovered to be on each side of the system. Furthermore, it was stated that the outcome of the relationship also has approximately 3 records. This shows that there is no record for the bridge that is formed as a result of the relationship.

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