Answer:
True
Explanation:
In Object Oriented Programming, a constructor is a type of subroutine whose purpose is to create an object.
when the constructor is called, it initializes the data members of the object and establishes the invariant of the class.
Some important concepts:
Data members: The data members are the data encapsulated within the object (e.g. int hour for the variable <em>'hour'</em> in an object called <em>'date'</em>)
Invariant of the class: The class invariant is the invariant used to constrain the object (e.g. values between 0 and 24 for the variable <em>'hour'</em>)
Answer:
Kindly check explanation
Explanation:
Laws refer to legal rules and regulatory framework which is used as a guiding principle to define the actions and behavior which may lead to incurring penalties if boundaries are trespassed.
The word 'Cyber' is popularly used to describe activities, actions and interactions involving the internet. With the burst and continous pace of digital transformation, the internet also called Cyberspace is in a world of its own. Hence, the creation of rules to govern internet interactions.
Cyber laws may thus be explained as codified laws which are designed and implemented to govern all forms of possible online interaction or transactions in other enhance cyber security to protect the interest of persons and data from various forms of internet threats. Cyber laws include ; Data protection laws, Computer crime laws, telecommunication laws and so on.
Answer:
Declare a class with name A.
Declare the main method public static void main(String args[]){
Now Type the System. out. println("Hello World"); which displays the text Hello World.
Explanation:
google
Waiting time for a 100 Mbps broadcast channel is 0.512 ms
Recall that with the CSMA/CD protocol, the adapter waits K * 512 bit times after a collision,
where K is drawn randomly. For K = 100,
The one bit time for 10 Mbps is 1/10000000 s = 0.0001 ms
The one bit time for 100 Mbps is 1/100000000 s = 0.00001 ms
Waiting time for a 10 Mbps broadcast channel is K*512*0.0001= 5.12 ms
Waiting time for a 100 Mbps broadcast channel is K*512*0.00001= 0.512 ms
<h3>
What is a collision in Ethernet?</h3>
- A collision happens on a half-duplex Ethernet network when two devices on the same network attempt to communicate data at the exact same time.
- The two transmitted packets are "collapsed" by the network, which results in the network discarding both of them.
- On Ethernets, collisions are unavoidable.
- A collision is a momentary interaction between two bodies or more than two bodies at once that modifies the motion of the bodies involved as a result of the internal forces at work.
- Collisions entail the application of force (there is a change in velocity).
Learn more about collision in Ethernet: brainly.com/question/14123270
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<span>The Aspire
test plan is similar to the ACT </span>plan but they have different goals
and format. The ACT was simply a readiness test and seeks to assess your
academic progress. The Aspire, on the other hand, focuses more on critical and creative
thinking. It is a good way to judge your progress but it won’t affect your
applications to college admissions and scholarship.