Newton's Law of Cooling states that the change
of the temperature of an object is proportional to the difference between its
own temperature and the ambient temperature over time.
Therefore when expressed mathematically, this is equivalent
to:
dT = - k (T – Ts) dt
dT / (T – Ts) = - k dt
Integrating:
ln [(T2– Ts) / (T1– Ts)] = - k (t2 – t1)
Before we plug in the values, let us first convert the
temperatures into absolute values R (rankine) by adding 460.
R = ˚F + 460
T1 = 200 + 460 = 660 R
Ts = 70 + 460 = 530 R
ln [(T2– 530) / (660 – 530)] = - 0.6 (2 - 0)
T2 = 569.16 R
T2 = 109 ºF
Answer: After 2 hours, it will be 109 ºF
Answer:
3
Step-by-step explanation:
11-8=3
3 saves were left out of the 11 for the second game
Answer:
0.45134
Step-by-step explanation:
Given that :
p = 0.6
n = 400
Probability that sample. Proportion falls between 0.59 and 0.62
Using Normal approximation :
Mean (m) = n * p = 400 * 0.6 = 240
Standard deviation (s) = sqrt(pq/n)
q = 1 - p = 1 - 0.6 = 0.4
s = sqrt((0.6 * 0.4) / 400) = 0.0244948
P(0.59 < p < 0.62) :
(x - m) / s
P((0.59 - 0.6) / 0.0244948) < p < P((0.62 - 0.6) / 0.0244948)
P(Z < −0.408249) < p < P(Z < 0.8164998)
Using the Z probability calculator :
0.79289 - 0.34155 = 0.45134
2/5 is greater because it would equal 40/100 which is greater than 35/100