Answer:
18. h = 14.4
19. h = 4.23
20. h = 15.28
21. h = 11.46
All answers are rounded to two decimal places.
Step-by-step explanation:
18. To find the height if you know all 3 sides. Multiply sides a & b, and divide the product by c.
x = (a * b)/c
x = (18 * 24)/30
x = 432/30
x = 72/5
x = 14.4
19. We know that the entire length of the hypotenuse is 27. However, 24 is needed here. That's 8/9 of 27, so 80 degrees is one of the angles. So we need to find the hypotenuse first. That can be done like this: b/sin(β)
24/sin(80)
24/0.98480775
24/1 * 4000000/3939231
8/1 * 4000000/1313077
32000000/1313077
24.3702388
Now to find the first leg, which will be the height of the entire triangle.
x = √c² - b²
x = √24.3702388² - 24²
x = √593.908539 - 576
x = √17.908539
x = 4.23184818
x = 4.23
20. This one requires similar work to #19, but the hypotenuse of the smaller triangle is x.
20/sin(60)
20/0.8660254
20/1 * 5000000/4330127
100000000/4330127
23.0940109
√23.0940109² - 20²
√533.333339 - 400
√133.333339
11.5470056
î The answer above is leg 2 of the smaller triangle.
x = √10² + 133.333339
x = √100 + 133.333339
x = √233.33339
x = 15.2752525
x = 15.28
21. There is no need to figure out what the height is. The entire triangle is 45-45-90.
x = (√18² + 18²) - 15
x = (√324 + 324) - 15
x = (√648) - 15
x = 25.46 - 15
x = 11.46
Answer:
output = 23
Step-by-step explanation:
x = -4
f(x) = 3ǀ2x - 1ǀ + x
f(x) = 3ǀ2(-4) - 1ǀ + (-4)
f(x) = 3ǀ2(-4) - 1ǀ - 4
f(x) = 3ǀ-8 - 1ǀ - 4
f(x) = 3ǀ-9ǀ - 4
f(x) = 3(9) - 4
f(x) = 3(9) - 4
f(x) = 27 - 4
f(x) = 23
Answer:
Profit P(x) = 53x-12 and On selling 20 video games profit will be 1048.
Step-by-step explanation:
In the given question functions are Revenue function : R(x) = 60x and Cost function : C(x) = 12+7x for the sale of x video games
As we know profit = sale price - cost price
Therefore P(x) = R(x) - C(x)
Or P(x) = (R-C)x = 60x - (12+7x)
P(x) = 60x -12 - 7x
P(x) = 53x -12
Now the profit on selling 20 video games will be
P(20) = 53×20 -12 = 1060 -12 = 1048.
Neither collinear nor coplanar.
All of the points would have to be on the same line to make them collinear, and they would also have to be on the same plane to make them coplanar. We can see in the diagram that not all of the points are on a line, and that some are at different heights than others.