Answer
Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to get started making games. Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. Often these tools are also available for free.
To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started.
There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments.
Answer:
The answer is "option d".
Explanation:
UML stands for Unified Modeling Language. It is an OOPs based language that is used to design a graphic by software developers. This language can also be used to build diagrams and provide some tools to ready-to-use, interactive templates for users and other options are not correct that can be described as:
- In option a, The Top-down approach is not followed by UML.
- In option b, UML uses an object-oriented programming language that follows a bottom-up approach. It refers to a style of programming.
- In option c, It does not use structured programming because it uses procedural languages.
Answer:
ummm what does this have to do with school work?
Explanation:
Answer: B. Higher Bandwidth