Answer:
Software for personal computers is typically developed and distributed independently from the hardware or operating system manufacturers. Many personal computer users no longer need to write their own programs to make any use of a personal computer, although end-user programming is still feasible. This contrasts with mobile systems, where software is often only available through a manufacturer-supported channel. And end-user program development may be discouraged by lack of support by the manufacturer.
Explanation:
Answer:
Statement to assign 32 to variable cheeses.
cheeses=32;
Explanation:
To assign any value to a variable in any programming language, we use "="operator.First declare a variable "cheeses"of type "int" in this case.Then assign 32 to variable "cheeses" with the help of "=" operator.After assigning 32 , variable will store 32 in it.
Implementation in c++.
#include <bits/stdc++.h>
using namespace std;
int main()
{
int cheeses;
cheeses=32;
return 0;
}
Answer: hello your question is poorly written and I have been able to properly arrange them with the correct matching
answer
Static libraries : C
Dynamic link libraries: A
Using static libraries: B
Making some changes to DLL: D
Explanation:
Matching each term with its meaning
<u>Static Libraries </u> : Are attached to the application at the compile time using the Linker ( C )
<u>Dynamic link libraries</u> ( DLL ) : Is Loaded at runtime as applications need them ( A )
<u>Using static Libraries </u>: Makes your program files larger compared to using DLL ( B )
<u>Making some changes to DLL </u>: Does not require application using them to recompile ( D )
Answer:
identify materials to create a prototype