Answer:
Step-by-step explanation:
x=3 x=2. x=1
y=1 *3 y=1 *2. y=1 *1
y=1 y=1. y=1
(3,1). (2,1) (1,1)
‘The others are the same. Probably you can use a calculator too
We performed the following operations:
![f(x)=\sqrt[3]{x}\mapsto g(x)=2\sqrt[3]{x}=2f(x)](https://tex.z-dn.net/?f=f%28x%29%3D%5Csqrt%5B3%5D%7Bx%7D%5Cmapsto%20g%28x%29%3D2%5Csqrt%5B3%5D%7Bx%7D%3D2f%28x%29)
If you multiply the parent function by a constant, you get a vertical stretch if the constant is greater than 1, a vertical compression if the constant is between 0 and 1. In this case the constant is 2, so we have a vertical stretch.
![g(x)=2\sqrt[3]{x}\mapsto h(x)=-2\sqrt[3]{x}=-g(x)](https://tex.z-dn.net/?f=g%28x%29%3D2%5Csqrt%5B3%5D%7Bx%7D%5Cmapsto%20h%28x%29%3D-2%5Csqrt%5B3%5D%7Bx%7D%3D-g%28x%29)
If you change the sign of a function, you reflect its graph across the x axis.
![h(x)=-2\sqrt[3]{x}\mapsto m(x)=-2\sqrt[3]{x}-1=h(x)-1](https://tex.z-dn.net/?f=h%28x%29%3D-2%5Csqrt%5B3%5D%7Bx%7D%5Cmapsto%20m%28x%29%3D-2%5Csqrt%5B3%5D%7Bx%7D-1%3Dh%28x%29-1)
If you add a constant to a function, you translate its graph vertically. If the constant is positive, you translate upwards, otherwise you translate downwards. In this case, the constant is -1, so you translate 1 unit down.
Answer: b
Step-by-step explanation:
Answer:
easy-peasy
Step-by-step explanation:
Perimeter:
P=2(a+b)
P=2(50+70)
P=2(120
P=240
Area:
A=50*70
A=3,500
I really hope it helped:)