Here i found this link that might help!
https://study.com/academy/lesson/the-differences-between-fuses-circuit-breakers.html
Have a nice day!
Answer:
Procedure are used to create and modifying the programs. Basically, it is grouping of instruction that can be used give direction of the flow of program. Control are given to the next term once the execution of the instruction get over. The steps of procedure are:
procedure are first executed the declaration instruction and then coding the procedure, then it will return to the directories and the last executable instruction is the termination of procedure.
<span>Google
Glass was interesting; a personal screen overlaid onto the real world,
with 'augmented reality' ideas. The Nintendo 3DS was the first 'no
glasses' portable 3D system.
So I predict Google 3D Glasses with built in Dolby 9.1 sound emulation. </span>
Wow...that’s a long paragraph
Answer:
#include <iostream>
using namespace std;
void divide(int numerator, int denominator, int *quotient, int *remainder)
{
*quotient = (int)(numerator / denominator);
*remainder = numerator % denominator;
}
int main()
{
int num = 42, den = 5, quotient=0, remainder=0;
divide(num, den, "ient, &remainder);
return 0;
}
Explanation:
The exercise is for "Call by pointers". This technique is particularly useful when a variable needs to be changed by a function. In our case, the quotient and the remainder. The '&' is passing by address. Since the function is calling a pointer. We need to pass an address. This way, the function will alter the value at the address.
To sum up, in case we hadn't used pointers here, the quotient and remainder that we set to '0' would have remained zero because the function would've made copies of them, altered the copies and then DELETED the copies. When we pass by pointer, the computer goes inside the memory and changes it at the address. No new copies are made. And the value of the variable is updated.
Thanks! :)