Answer:
True
Explanation:
Visual Studio and Unity are two different things. Visual Studio is an IDE developed by Microsoft, and Unity is a game engine developed by another company. Visual Studio is the default editor in Unity, but you are able to use something different.
Source: https://docs.unity3d.com/Manual/ScriptingToolsIDEs.html
Computer networks allow an unlimited amount of computers to communicate with each other. This is especially useful in enterprise environments, as technicians have to deal with hundreds of computers at a time. Computer networks make it easier to share files, increase storage capacity, better communication, easier to to control computers remotely, easier to share resources, ability to share a single internet connection on multiple devices. Computer networks also have a lot of cost benifits too, as network administration is centralised, meaning that less IT support is required, and you can cut costs on sharing peripherals and internet access.
Hopefully this helps you out!
Answer:
Megabyte
Explanation:
Megabytes come before Gigabytes like how Gigabytes come before Terrabytes
There's definitely something wrong with your for loop. Try this:
for x in range(n):
You might want to check if all your print statements are correct. You might be missing just a period and it will be counted wrong.
Explanation:
Ageing.
Wrong selection or application.
Mechanical failures.
Corrosion of sheath.
Moisture in the insulation.
Heating of cable.
Fire and lightning surges.
Electrical puncture.
This is the only thing I know that causes cable problems, sorry if it couldn't help you!