To solve the problem, it is necessary the concepts related to the definition of area in a sphere, and the proportionality of the counts per second between the two distances.
The area with a certain radius and the number of counts per second is proportional to another with a greater or lesser radius, in other words,


M,m = Counts per second
Our radios are given by



Therefore replacing we have that,






Therefore the number of counts expect at a distance of 20 cm is 19.66cps
Answer:
There is absolutely No relationship between the weight of an object (which is constant) and the frictional force. If a block is sliding on a surface, that surface will be exerting a force on the block. That force can be resolved into a component parallel to the surface (which we call the frictional component), and a component perpendicular to the surface (called the normal component). For many situations, we find experimentally that the frictional component is approximately proportional to the normal component. The frictional component divided by the normal component is defined to be a quantity called the coefficient of kinetic or sliding friction. The coefficient of kinetic friction obviously depends on the nature of the surfaces involved. The normal component on an object can be decreased if you pull in the direction of the normal component (the weight does not change). However pulling this way on the object not only decreases the normal component, but it also decreases the frictional component since they are proportional. This is why it is easier to slide something if you pull up on it while you push it. If you push down, the normal and frictional components increase so it is harder to slide the object. The weight of an object is the downward force exerted by Earth’s gravity on that object, and it does not change no matter how you push or pull on the object.
Answer:
10.4 m/s
Explanation:
First, find the time it takes for the projectile to fall 6 m.
Given:
y₀ = 6 m
y = 0 m
v₀ = 0 m/s
a = -9.8 m/s²
Find: t
y = y₀ + v₀ t + ½ at²
(0 m) = (6 m) + (0 m/s) t + ½ (-9.8 m/s²) t²
t = 1.11 s
Now find the horizontal position of the target after that time:
Given:
x₀ = 6 m
v₀ = 5 m/s
a = 0 m/s²
t = 1.11 s
Find: x
x = x₀ + v₀ t + ½ at²
x = (6 m) + (5 m/s) (1.11 s) + ½ (0 m/s²) (1.11 s)²
x = 11.5 m
Finally, find the launch velocity needed to travel that distance in that time.
Given:
x₀ = 0 m
x = 11.5 m
t = 1.11 s
a = 0 m/s²
Find: v₀
(11.5 m) = (0 m) + v₀ (1.11 s) + ½ (0 m/s²) (1.11 s)²
v₀ = 10.4 m/s
Explanation: Velocity is the displacement of an object during a specific unit of time. Two measurements are needed to determine velocity. Displacement and time. Displacement includes a direction, so velocity also includes a direction. Speed with direction. Velocity can be an average velocity or an instantaneous velocity. Units for velocity are the same as for speed: m/s, km/h, and mph. Delta x(Δx) is the symbol used for displacement. Delta (Δ) means to "change in." Δx means to "change in position." Δx is calculated by final position minus initial position. Velocity formula: → v=Δx/t as a fraction.
v=Δx/t

<em><u>Final answer is 30.</u></em>
Hope this helps!
Thanks!
Have a great day!
-Charlie