Well, easy . all u need 2 do is add one pitcher (6/6) with the remains of the other pitcher (2/6) = 8/6 which turns into 1 and 2/6 which is 1 and 1/3
The <u>circle</u> is best described as all the points that are the same distance from a single point as its center.
distance between the midpoint and the border of circle are called <u>radius of circle.</u>
because a circle is special type of ellipse
So if you remember what the normal y = sin(x) function looks like (a wave), y = 2 sin(4x) is just changed a little.
The standard format for sine/cosine function
<span>y = a sin<span>(bx− c)</span> + <span>d
a = amplitude, distance from center of the wave to the highest point. This function a = 2 so the height of the sine wave reaches 2 instead of 1.
"c" and "d" shift the graph left/right and up/down respectively. These equal zero so the sine wave is not shifted.
The range (y-values) is then just the amplitude -2 ≤ y ≤ 2
The domain (x-value) is all real numbers because the wave just keeps going on to infinity in both directions.
2π / |b| = period, distance per wave
this equation b = 4
period is then π/2
this is the distance before a wave repeats.
Graph
x | y
-π/8 -2
0 0
π/8 2
3π/8 -2
5π/8 2
see the pattern? I'm using the amplitude or peaks and bottoms of the wave y = 2 and -2 then using the x-distance between like points is the period so you add π/2
(π/8 , 2)
+ π/2
(5π/8 , 2)
Same for the minumums of the wave (y = -2)
(-π/8 , -2)
+ π/2
(3π/8 , -2)
Hope this helps, otherwise there are youtube videos you can watch or try an online graphing calculator like Desmos.com
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Answer:</h2><h2> x-4y= 8
</h2><h2>I hope it helps :)</h2><h2>
Step-by-step explanation:</h2><h2>
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Isosceles Triangles. They all have 2 sides that are equal lengths.