More info please, it is very invalid
The answer to your question is: <span>Explain- </span>
<span>The CPU, monitor, speaker or earphone, keyboard, mouse etc. that you can touch are hardware. </span>
<span>The software or program such as the operating system, windows media player, ms office, paint etc that you cannot touch actually but they are shown on the monitor are called software. </span>
<span># You play the music with Windows media player or any music player that means you are using software. And the software itself is showing on the monitor(hardware) that is run by CPU, another hardware. </span>
<span>Hope you got it.. Please give me brnliest.
</span>
all pictures, images, clip art, shapes are in the insert tab
Here's the full question;
<em>Assume the following partial declarations have been made, with default (no parameter) constructors for the classes.</em>
<em />
<em>public abstract class Player</em>
<em>public class ComputerPlayer extends Player;</em>
<em>public class SmartComputerPlayer extends ComputerPlayer;</em>
<em />
<em>Consider the following declarations.</em>
<em />
<em>I. ComputerPlayer playerA = new SmartComputerPlayer();</em>
<em>II. Player playerB = new SmartComputerPlayer();</em>
<em>III. Player playerC = new Player();</em>
<em />
<em>Which of these declarations will compile correctly?</em>
A.) I only
B.) II only
C.) III only
D.) I and II
E.) II and III
<u>Answer:</u>
<u>C)</u>
Explanation:
One of the rules of Java programming is that it must have a class which is a blueprint that informs about the behavior that the object of that class support.
If we go by the strict rules of Java programming only the class declaration;
Player playerC = new Player();
would compile correctly.
All other options would result in compiler error.
I would imagine car would still be the best means , it's tough to define without knowing where he lives and how much he travels