Answer:
Step-by-step explanation:
4x -8 = 34
4x = 42
x = 42/4 = 21/2 = 10.5
well, this is just a matter of simple unit conversion, so let's recall that one revolution on a circle is just one-go-around, radians wise that'll be 2π, and we also know that 1 minute has 60 seconds, let's use those values for our product.
![\cfrac{300~~\begin{matrix} r \\[-0.7em]\cline{1-1}\\[-5pt]\end{matrix}~~ }{~~\begin{matrix} min \\[-0.7em]\cline{1-1}\\[-5pt]\end{matrix}~~ }\cdot \cfrac{2\pi ~rad}{~~\begin{matrix} r \\[-0.7em]\cline{1-1}\\[-5pt]\end{matrix}~~ }\cdot \cfrac{~~\begin{matrix} min \\[-0.7em]\cline{1-1}\\[-5pt]\end{matrix}~~ }{60secs}\implies \cfrac{(300)(2\pi )rad}{60secs}\implies 10\pi ~\frac{rad}{secs}\approx 31.42~\frac{rad}{secs}](https://tex.z-dn.net/?f=%5Ccfrac%7B300~~%5Cbegin%7Bmatrix%7D%20r%20%5C%5C%5B-0.7em%5D%5Ccline%7B1-1%7D%5C%5C%5B-5pt%5D%5Cend%7Bmatrix%7D~~%20%7D%7B~~%5Cbegin%7Bmatrix%7D%20min%20%5C%5C%5B-0.7em%5D%5Ccline%7B1-1%7D%5C%5C%5B-5pt%5D%5Cend%7Bmatrix%7D~~%20%7D%5Ccdot%20%5Ccfrac%7B2%5Cpi%20~rad%7D%7B~~%5Cbegin%7Bmatrix%7D%20r%20%5C%5C%5B-0.7em%5D%5Ccline%7B1-1%7D%5C%5C%5B-5pt%5D%5Cend%7Bmatrix%7D~~%20%7D%5Ccdot%20%5Ccfrac%7B~~%5Cbegin%7Bmatrix%7D%20min%20%5C%5C%5B-0.7em%5D%5Ccline%7B1-1%7D%5C%5C%5B-5pt%5D%5Cend%7Bmatrix%7D~~%20%7D%7B60secs%7D%5Cimplies%20%5Ccfrac%7B%28300%29%282%5Cpi%20%29rad%7D%7B60secs%7D%5Cimplies%2010%5Cpi%20~%5Cfrac%7Brad%7D%7Bsecs%7D%5Capprox%2031.42~%5Cfrac%7Brad%7D%7Bsecs%7D)
Answer:
A
Step-by-step explanation:
Nonlinear would be any function where both values are not changing by some fixed amount. In B, f(x) increases by 1 for every time x increases by 1 so that's linear. For C, f(x) increases by 2 for every time x increases by 1, so that's linear. For D, f(x) increases by 3 for every time x increases by 1 so that's also linear. For A, f(x) does not always change by the same amount, so it's nonlinear.
C. a-3x=0
Equations are like a balance scale. There needs to be an “=“
Answer:
34
Step-by-step explanation: