Answer:
a) 2/2 + 2/2 = 2
b) 2/2 + 1/2 = 3/2
c) 2/2 + 0/2 = 1
d) 0/2 + 0/2 = 0
Step-by-step explanation:
a) 2 points : 2/2 + 2/2 = 2
if henry wins both games than we get probability =2
b) 1 1/2 or 3/2 : 2/2 + 1/2 = 3/2
if henry wins one game and tie another game we get probability =3/2
c) 1 point: 2/2 + 0/2 = 1
if henry wins one game and loose second game, we get probability 1
d) 0 points: 0/2 + 0/2 = 0
if henry loose both games we get probability 0
Answer:
When applicable, state the domain restriction. g(f(x)) 4 x2 + 1 16 x2 + 3 4 x2 + 7 16 x2 - 8 x + 3 Please help. I thinks that it is 16 x2 + 3. College Algebra. Consider the function f(x)=4 - x^2 for the domain [ 0,∞). Find f^−1 (x), where f^−1 is the inverse of f
Step-by-step explanation:
30.48 centimeters in 12 inches
For prisms: V = Bh where B is the area of the Base of the prism and h is the height of the prism.
B = 12(20)
B = 240
Now let's substitute into:
V = Bh
4800 = 240h divide both sides by 240
20 = h
So the height of the prism is 20 cm