I think the correct answer is true. <span>To be considered similar, two polygons must have corresponding sides that are in proportion. S</span><span>imilar polygons is referred as congruent polygons. Two figures are said to be congruent when they have the same shape and size or if one object is a mirror image of the other object. </span>
Hi, the equation you typed is 10c-5
less than is subtraction and the product of two numbers is multiplying them together.
3x-13=2
move -13 to the other side
sign changes from -13 to +13
3x-13+13=2+13
3x=2+13
3x=15
divide both sides by 3 to get x by itself
3x/3=15/3
cross out 3 and 3, divide by 3 and then becomes 1*1*x=x
x=15/3
x=5
answer:
x=5
Hi there! :)

Find the central angle using a ratio in regards to angle and circumference.
The radius is 27 units, so use the following equation to calculate circumference:
C = 2rπ
Therefore:
C = 2(27)π = 54π
Since we have the total circumference, we can write the following proportion:

Cross multiply:
54πx = 6480π
Divide both sides by 54π to isolate for x:
x = 120°
Answer:
In RPGs a Character Class is a designation that determines a player's abilities and fighting style (and depending on the game possibly even their origin, education, and home area) often in the form of a job or archetype. A character class is defined by the abilities that it lends to a character — as such, two different characters with the same class are theoretically interchangeable, in that they have the same "power set" and can play the same role in gameplay because of their similar abilities. However, character class systems can come with varying levels of customization — ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities. While most common in fantasy Role-Playing Games, they have recently began to appear in other genres, such as trading card games and MOBAs.
Step-by-step explanation: