Transfer rate.
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2D games are games that are made in the second dimension. These games are can be any type of game from platforms like Mario or adventure games like Terraria. These games are big in the mobile games market because they are simple due to them only having 2 dimensions. This makes it easy for the players because you either have to use a "joystick" to move the characters like in Terraria or push a button to do a certain action.<span />
Answer:
cience
Explanation:
From the question, the string variable str was initialized to "Computer Science:
str.substring(10) implies that we get a substring starting from the character at the 10th index till the last index
In this case, the 10th index character is c
So, the instruction will return cience
Answer:
"3 to 4"
Explanation:
Communication can be defined as a process which typically involves the transfer of information from one person (sender) to another (recipient), through the use of semiotics, symbols and signs that are mutually understood by both parties. One of the most widely used communication channel or medium is an e-mail (electronic mail).
An e-mail is an acronym for electronic mail and it is a software application or program designed to let users send and receive texts and multimedia messages over the internet.
An email signature can be defined as a group of texts (words) that a sender adds to the end (bottom) of his or her new outgoing email message. It is considered to be a digital business card that gained wide acceptance in the 21st century. Also, an email signature is a good etiquette in all formal conversations because it provide the recipient some level of information about the sender of an email message.
Ideally, an email signature should be three to four lines and must contain informations such as name, website address, company name, phone number, logo, catch phrase or quote, social icons, etc.
Additionally, you shouldn't place an email signature at the top or anywhere else in the email except at the bottom, immediately after the closing line.
We can import Scanner from Java.utils.Scanner to pull in text entered in the console.
public static void main(String[] args) {
Scanner sc = new Scanner(System.in);
String password = "";
do {
System.out.print("Enter your password: ");
password = sc.nextLine();
if(!password.equals("pals") {
System.out.println(\nIncorrect Password. Try again.");
}
} while(!password.equals("pals");