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Setler [38]
3 years ago
13

The model represents a polynomial of the form ax2 + bx + c.

Mathematics
2 answers:
kipiarov [429]3 years ago
6 0

Answer:

For ed2020

Answer: (3x – 1) and (x + 4)

For me that was the (second option) but it could be different for you...

Step-by-step explanation:

daser333 [38]3 years ago
3 0

Answer:  The equation modeled is

3x2 – 4x + 1 = (3x – 1)(x – 1) . Much easier to understand with the symbols:

3x^{2} -4x +1 = (3x-1)(3x-1)

Step-by-step explanation:

    x   x  .x  -1  

x   x² x² x² -x

-1  -x -x- x  +1

That is how I interpreted the "tile" set up.

Now count up the factors:  

There are 3 x² .   There are 4 -x and  a  +1

That's the third answer choice.

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A particle is projected with a velocity of <img src="https://tex.z-dn.net/?f=40ms%5E-%5E1" id="TexFormula1" title="40ms^-^1" alt
Katena32 [7]

Answer:

2\sqrt{55}\text{ m/s or }\approx 14.8\text{m/s}

Step-by-step explanation:

The vertical component of the initial launch can be found using basic trigonometry. In any right triangle, the sine of an angle is equal to its opposite side divided by the hypotenuse. Let the vertical component at launch be y. The magnitude of 40\text{ m/s} will be the hypotenuse, and the relevant angle is the angle to the horizontal at launch. Since we're given that the angle of elevation is 60^{\circ}, we have:

\sin 60^{\circ}=\frac{y}{40},\\y=40\sin 60^{\circ},\\y=20\sqrt{3}(Recall that \sin 60^{\circ}=\frac{\sqrt{3}}{2})

Now that we've found the vertical component of the velocity and launch, we can use kinematics equation v_f^2=v_i^2+2a\Delta y to solve this problem, where v_f/v_i is final and initial velocity, respectively, a is acceleration, and \Delta y is distance travelled. The only acceleration is acceleration due to gravity, which is approximately 9.8\:\mathrm{m/s^2}. However, since the projectile is moving up and gravity is pulling down, acceleration should be negative, represent the direction of the acceleration.

What we know:

  • v_i=20\sqrt{3}\text{ m/s}
  • a=-9.8\:\mathrm{m/s^2}
  • \Delta y =50\text{ m}

Solving for v_f:

v_f^2=(20\sqrt{3})^2+2(-9.8)(50),\\v_f^2=1200-980,\\v_f^2=220,\\v_f=\sqrt{220}=\boxed{2\sqrt{55}\text{ m/s}}

3 0
3 years ago
Find the sin in the triangle
Ierofanga [76]

Answer:

.324 or 18.9 degrees

Step-by-step explanation:

rule is

sine equals opposite over hypotenuse,

cosine equals adjacent over hypotenuse, and

tangent equals opposite over adjacent

OR

soh cah toa

sine = soh = 12/37 = .324

arcsin(.324) or sin^-1(.324) in DEGREES not radians =

18.9 degrees

6 0
3 years ago
100 points!! <br> Please solve question 50 in detail
SCORPION-xisa [38]

Answer:

2.62

Step-by-step explanation:

log_{b} \frac{b^{2}x^{\frac{5}{2} }}{\sqrt{y}}

First, write the square root as exponent.

log_{b} \frac{b^{2}x^{\frac{5}{2} }}{y^{\frac{1}{2}}}

Move the denominator to the numerator and negate the exponent.

log_{b}(b^{2}x^{\frac{5}{2}}y^{-\frac{1}{2}})

Use log product property.

log_{b}(b^{2}) + log_{b}(x^{\frac{5}{2}}) + log_{b}(y^{-\frac{1}{2}})

Use log exponent property.

2 log_{b}(b) + {\frac{5}{2}}log_{b}(x) - {\frac{1}{2}}log_{b}(y)

Substitute values.

2(1) + \frac{5}{2}(0.36) - \frac{1}{2}(0.56) \\2.62

4 0
3 years ago
Read 2 more answers
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sdas [7]
Radius, r = 3

The equation of a sphere entered at the origin in cartesian coordinates is

x^2 + y^2 + z^2 = r^2 

That in spherical coordinates is:

x = rcos(theta)*sin(phi)
y= r sin(theta)*sin(phi)
z = rcos(phi)

where you can make u = r cos(phi) to obtain the parametrical equations

x = √[r^2 - u^2] cos(theta)
y = √[r^2 - u^2] sin (theta)
z = u

where theta goes from 0 to 2π and u goes from -r to r.

In our case r = 3, so the parametrical equations are:

Answer:
x = √[9 - u^2] cos(theta)
y = √[9 - u^2] sin (theta)
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Bess [88]
From lowest to highest

22.075, 23.015, 25.085, 25.125
7 0
3 years ago
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