The first digit in will be in the hundreds place.
Answer: Therefore it must be the first one, 40
Step-by-step explanation: Vertical angles are always congruent, which means that they are equal. x = 40
<span>#include <iostream>
using namespace std;
class InventoryTag {
public:
InventoryTag();
int getQuantityRemaining() const;
void addInventory(int numItems);
private:
int quantityRemaining;
};
InventoryTag::InventoryTag() {
quantityRemaining = 0;
}
int InventoryTag::getQuantityRemaining() const {
return quantityRemaining;
}
void InventoryTag::addInventory(int numItems) {
if (numItems > 10) {
quantityRemaining = quantityRemaining + numItems;
}
}
int main() {
InventoryTag redSweater;
int sweaterShipment = 0;
int sweaterInventoryBefore = 0;
sweaterInventoryBefore = redSweater.getQuantityRemaining();
sweaterShipment = 25;
cout << "Beginning tests." << endl;
// FIXME add unit test for addInventory
/* Your solution goes here */
cout << "Tests complete." << endl;
return 0;
}</span>
Answer:
Think of y = mx + b,
With y = x + 3, m = 1 so the slope is one, and b = 3 which is the y-intercept, so plot the point (0,3) on the y-axis.
To find the next point to plot go up 1 and over to the right 1 because slope is rise over run.
With y = x, the slope is still 1, but there is no y-intercept, so you plot the point (0,0), and to find the next point on that line, go up 1 and over the right 1 because m=1