Answer:
The symbols may or may not have meaning, but the machine does not need to know how the symbols are interpreted in order to manipulate the symbols in the right way.
Explanation:
The computer can change the symbols in the case when the computer understand but in actual following the cut-paste rules without having any understanding this is because the symbols might be have meaning or not but if we talk about the machine so actually they dont know how the symbols are interpreted and how it can be used so that it can be change in the accurate way
<span>When a researcher uses given data to make a prediction, this is known as a hypothesis. The hypothesis generally serves as a starting point for future research, allowing a researcher to further develop their theory through additional testing, observation, and, if necessary, revision to the current hypothesis.</span>
Console Port Method
Connecting a computer to a Cisco device through the console port requires a special console cable.
Answer:
I. The class methods and instance methods of one class may call the public class methods of another class using dot notation and referencing the name of the other class.
Explanation:
Private methods are being accessed from only within the class or scope specified. No other means of accessibility is possible, and even through inheritance. And instance methods can never call without using dot notation, any of the class method of the same class. Hence second and third options are not correct. And the class method and the instance methods of one class may call the public class methods of another class using the dot notation and referencing the name of the other class. Hence, the correct option is the first one.
Answer:
The missing code to this question is g.
Explanation:
In this question firstly import packages. Then declaration of the class Test that inherits the JApplet. In this class, we declare the default constructor. In this constructor, we call the add function. Then we declare another class that is SquarePanel. This class inherits JPanel. In this class, we define a method that is paintComponent(). In this method, we define an integer variable. In this method, we perform calculations and pass it to another function that is displaySquares(). In this function, we pass the value as the arguments. So in question the missing code or argument is g.