Step 1. Identify the unit you have
Step 2. Identify the unit you want to covert to
Step 3. Count the number of units between them
(<span>If </span>you<span> are going from a larger </span>unit<span> to a smaller </span>unit<span>, </span>you<span> multiply by 10 successively.)</span>
Answer:
6mm
Step-by-step explanation:
Answer:
A. Quadrilateral 1 and quadrilateral 2 are congruent because quadrilateral 2 can be created by rotating and then translating quadrilateral 1.
Step-by-step explanation:
Both have the same dimensions, so there has been <em>no dilation</em>. The only answer choice describing a rigid transformation is choice A.
Dy/dx=10,15,20,25,30
d2y/dx2=5,5,5,5,5 (there is no "rate of change" that is constant because acceleration is positive meaning that velocity keeps increasing...)
Since d2y/dx2 is constant, acceleration is constant, and this means that it is a quadratic equation of the form y=ax^2+bx+c
There are only three unknowns so we can use just three data points.
9a+3b+c=60
4a+2b+c=40
a+b+c=25 getting differences between these...
5a+b=20
3a+b=15 and again...
2a=5, so a=2.5, making 3a+b=15 become:
7.5+b=15, so b=7.5, making a+b+c=25 become:
2.5+7.5+c=25, so c=15
So the quadratic which produced the table is:
y=2.5x^2+7.5b+15
This is the regular old position function you see with any object moving with constant acceleration (like gravity when simplified).
The acceleration is 2.5 it has an initial velocity of 7.5 and an initial position of 15.