20? I’m not for sure maybe look in the book? That’s the answer I got and it was right
so hmmm let's get the area of the whole hexagon, and then get the area of the circle inside it, then <u>subtract the area of the circle from that of the hexagon's</u>, what's leftover is what we didn't subtract, namely the shaded part.
![\textit{area of a regular polygon}\\\\ A=\cfrac{1}{4}ns^2\cot\stackrel{\stackrel{degrees}{\downarrow }}{\left( \frac{180}{n} \right)}~ \begin{cases} n=\textit{number of sides}\\ s=\textit{length of a side}\\[-0.5em] \hrulefill\\ n=\stackrel{hexagon}{6}\\ s=\frac{9}{2} \end{cases}\implies A=\cfrac{1}{4}(6)\left( \cfrac{9}{2} \right)^2 \cot\left( \cfrac{180}{6} \right)](https://tex.z-dn.net/?f=%5Ctextit%7Barea%20of%20a%20regular%20polygon%7D%5C%5C%5C%5C%20A%3D%5Ccfrac%7B1%7D%7B4%7Dns%5E2%5Ccot%5Cstackrel%7B%5Cstackrel%7Bdegrees%7D%7B%5Cdownarrow%20%7D%7D%7B%5Cleft%28%20%5Cfrac%7B180%7D%7Bn%7D%20%5Cright%29%7D~%20%5Cbegin%7Bcases%7D%20n%3D%5Ctextit%7Bnumber%20of%20sides%7D%5C%5C%20s%3D%5Ctextit%7Blength%20of%20a%20side%7D%5C%5C%5B-0.5em%5D%20%5Chrulefill%5C%5C%20n%3D%5Cstackrel%7Bhexagon%7D%7B6%7D%5C%5C%20s%3D%5Cfrac%7B9%7D%7B2%7D%20%5Cend%7Bcases%7D%5Cimplies%20A%3D%5Ccfrac%7B1%7D%7B4%7D%286%29%5Cleft%28%20%5Ccfrac%7B9%7D%7B2%7D%20%5Cright%29%5E2%20%5Ccot%5Cleft%28%20%5Ccfrac%7B180%7D%7B6%7D%20%5Cright%29)
![A=\cfrac{1}{4}(6)\cfrac{9^2}{2^2} \cot(30^o)\implies A=\cfrac{243}{8}\cot(30^o)\implies A=\cfrac{243\sqrt{3}}{8} \\\\[-0.35em] ~\dotfill\\\\ \textit{area of circle}\\\\ A=\pi r^2~~ \begin{cases} r=radius\\[-0.5em] \hrulefill\\ r=\frac{4}{5} \end{cases}\implies A=\pi \left( \cfrac{4}{5} \right)^2\implies A=\cfrac{16\pi }{25} \\\\[-0.35em] ~\dotfill](https://tex.z-dn.net/?f=A%3D%5Ccfrac%7B1%7D%7B4%7D%286%29%5Ccfrac%7B9%5E2%7D%7B2%5E2%7D%20%5Ccot%2830%5Eo%29%5Cimplies%20A%3D%5Ccfrac%7B243%7D%7B8%7D%5Ccot%2830%5Eo%29%5Cimplies%20A%3D%5Ccfrac%7B243%5Csqrt%7B3%7D%7D%7B8%7D%20%5C%5C%5C%5C%5B-0.35em%5D%20~%5Cdotfill%5C%5C%5C%5C%20%5Ctextit%7Barea%20of%20circle%7D%5C%5C%5C%5C%20A%3D%5Cpi%20r%5E2~~%20%5Cbegin%7Bcases%7D%20r%3Dradius%5C%5C%5B-0.5em%5D%20%5Chrulefill%5C%5C%20r%3D%5Cfrac%7B4%7D%7B5%7D%20%5Cend%7Bcases%7D%5Cimplies%20A%3D%5Cpi%20%5Cleft%28%20%5Ccfrac%7B4%7D%7B5%7D%20%5Cright%29%5E2%5Cimplies%20A%3D%5Ccfrac%7B16%5Cpi%20%7D%7B25%7D%20%5C%5C%5C%5C%5B-0.35em%5D%20~%5Cdotfill)

Let's say the tv was 100$ . Reduced by 20% means the tv is now 100 - 20 = 80% of the original price.
0.8(100) = 80$
Reduced again; by 10% means that it is now 100-10 = 90% of the 80$
0.9(80) = 72$
sale price ÷ original price
72$ / 100$ = 0.72 which is 72% of the original price. Which is a mark down of:
100 - 72 = 28%
The new price is 28% lower than the original price.
The basic form of the equation is:
4p(x-h) = (y-k)2
(h,k) is the vertex
4(-0.5)(x-1.5) = (y-(-4))2
-2(x-1.5) = (y+4)2
-2(x-1.5) = y2 + 8y + 16
x - 1.5 = (-1/2)(y2 + 8y + 16)
x = (-1/2)y2 - 4y - 8 + 1.5
x = (-1/2)y2 - 4y - 6.5
Answer: X = 1/4 or X = -1
Step-by-step explanation:
4x2+3x−1=0
(4x−1)(x+1)=0
4x−1=0 or x+1=0
4x=1 or x=-1
Now divide 4 from both sides
like this 4x/4=1/4
now cancel out two 4's so the answer will be x=1/4