Answer:
The data file is included in attached excel file.
Step-by-step explanation:
There are seven variables in the data file for four persons interviewed. Person type, marital status, ethnic group and gender are categorical variables while age, number of pets and GPA are quantitative variables. Person type is classified as A,B,C and D. Marital status consists of category married and single. Age of persons lies between 20-50. Ethic group has three categories that are white, Asian and Hispanic. Gender of persons has two categories male and female. Number of pets for the persons interviewed lies in the range of 2 to 5. Last GPA variable ranges from 2.2 to 3.8.
Answer:
The number of games must a store sell in order to be eligible for a reward is 135.
Step-by-step explanation:
Let the random variable <em>X</em> represent the number of video games sold in a month by the sores.
The random variable <em>X</em> has a mean of, <em>μ</em> = 132 and a standard deviation of, <em>σ</em> = 9.
It is provided that the company is looking to reward stores that are selling in the top 7%.
That is,
.
The <em>z</em>-score related to this probability is, <em>z</em> = 1.48.
Compute the number of games must a store sell in order to be eligible for a reward as follows:



Thus, the number of games must a store sell in order to be eligible for a reward is 135.
Don't think so.
/ᐠ。ꞈ。ᐟ\
*Has to add more words to be able to answer this*
Okay, the exponential function is

The start price of it in t=0 is 3,500, as we can see on the graph. Then, the function becomes

Let's see at t=2, where the price is g=2000:

Take natural logarithm:



So, the difference between t=0 and t=2 is

And then we get the change of x in one year equal to 0.035.
So, the final equation is

You can insert any t and see that it is correct, for example t=7
There are 75 students in the class. 30*100/40=75