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amid [387]
3 years ago
7

What limited the possibilities of game development from a technical viewpoint?

Computers and Technology
1 answer:
lyudmila [28]3 years ago
5 0

Answer:

1)Estimation of the game project

2) Development of Prototype

.

3) Reproduction Stage

4)Communication

5) Polish

Explanation:

The limited the possibilities of game development from a technical viewpoint are the reason why some of developers in gaming are diverting away into another area of computer technology. Some of these limiting factors are;

1):Estimation of the resources needed for the game development which is hard most especially for video games and some of the reasons is that the industry is fast changing. And there are things to be estimated such as time,is there any need bro change the code.

2)Development of Prototype of the game in other to

Know if a feature is valid can be a problematic process.and to know where to perform modifications.

3) Reproduction Stage:

This one of the main limiting problem in almost every game development , and this usually occur when a game ships, reproduction stage is skipped. And without proper preproduction, there will be no coherence in product.

4) Most of the Video games can be easily ruined by bugs and features that is badly executed. And this is where polishing comes in, polishing can be really demanding.

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Following are the code to this question:

#include<iostream>//import header file

using namespace std;

int main()//defining main method

{

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int i,x=0,l1=1,j; //defining integer variable

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}

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{

l1=l1-2;//using l1 variable that decrases the l1 value by 2  

}

j=i-x;//using j variable that holds the index of the root of the subtree

if(i>0 && ar[j]>ar[i])// use if block that checks heap condition  

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Output:

1)

Enter a Number: -15

Enter a Number: -5

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2)

Enter a Number: 45

Enter a Number: 0

Enter a Number: 55

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Explanation:

  • In the above-given C++ language code, an array "ar" and other integer variables " i,x,l1, j" is declared, in which "i" variable used in the loop for input values from the user end.
  • In this loop two, if block is defined, that checks the array values and in the first, if the block it will increment the value of x, and in the second if the block, it will decrease the l1 value by 2.
  • In the next step, j variable is used that is the index of the root of the subtree. In the next step, another if block is used, that checks heap condition, that increment the value of l1 variable. In the, if block it violate the heap rule and print its values.
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