4 cos² x - 3 = 0
4 cos² x = 3
cos² x = 3/4
cos x = ±(√3)/2
Fixing the squared cosine doesn't discriminate among quadrants. There's one in every quadrant
cos x = ± cos(π/6)
Let's do plus first. In general, cos x = cos a has solutions x = ±a + 2πk integer k
cos x = cos(π/6)
x = ±π/6 + 2πk
Minus next.
cos x = -cos(π/6)
cos x = cos(π - π/6)
cos x = cos(5π/6)
x = ±5π/6 + 2πk
We'll write all our solutions as
x = { -5π/6, -π/6, π/6, 5π/6 } + 2πk integer k
Answer:
Step-by-step explanation:
Given that two fair dice are rolled 3 times and the sum of the numbers that come up is recorded.
a) The sum is 4 on each of the three rolls.
(1,3) (2,2) (3,1) HEnce for one throw prob = 3/36 =1/12
Prob for getting same sum 4 in 3 rolls = 
(since each trial is independent)
b) Prob sum =4 in exactly 2 rolls
=
=
Answer:

Step-by-step explanation:
The given function is f(x)=x.
If we stretch vertically by a factor of 4 and a translation of 4 units up then the new function becomes

But f(x)=x
We substitute to obtain the equation of g(x) as

Answer:
C
Step-by-step explanation:
The distance YZ is sqrt(34^2-30^2)=16