Answer:

Step-by-step explanation:
we know that
To find the unit rate , divide the total frames by the total seconds
Let
x ----> the total frames displayed by the video game
y ----> the total seconds

we have

substitute the values

Triangle HAM looks like an isosceles triangle, and we know that in an isosceles triangle 2 of the angles are the same.
so :
180 - 106 = 74 ( sum of the other 2 angles )
74/2 = 37 ( sum of angle HMA / HAM )
angles on a straight line add up to 180.
180-37=143 ( angle x )
since triangle YMH is also an isosceles,
180-37=143
143/2=71.5 ( angle w )
Answer:
B) (1/2, -8)
Step-by-step explanation:
(1, -6) and (0, -10)
Midpoint formula:
((x1+x2)/2, (y1+y2)/2)
Solving for x:
(x1+x2)/2
(1 + 0)/2
1/2
Solving for y:
(y1+y2)/2
(-6-10)/2
(-16)/2
-8
Answer:
congruent
Step-by-step explanation:
Answer:
One tenth
Step-by-step explanation:
You state the number on top as is.
Numerator:
1 - one
2- two
and so on.
over the denominator
which you state as an ordinal number
2 = halves
3 = thirds
4 = fourths
5 = fifths
etc.
so 1/10 would be one over tenths but you say one tenth.