Answer: Resolution
Explanation: The total number of pixels that can be displayed on the screen at a time is called the resolution of the screen. This resolution is normally described in the pair of numbers, such as 2560 x 1440. This means, the computer screen is 2560 pixels wide and 1440 pixels tall.
Answer:
The simplest of table parameters are rows, columns, page number, alternate row, column header, Table title, etc.
Explanation:
The simplest table parameter is as being mentioned above. Its, however, important to understand what are the parameters. Parameters are the features of an object that defines its behavior. Various parameters are the behaviors of the object hence, and here it is the table and the behavior of the table is being described with the parameters. There are so many other parameters that one can think of related to tables. And we should make a list of them for future studies. Font size, Font color, border, etc are some more from the huge list.
Universal Windows Platform is an open source API created by Microsoft and first introduced in Windows 10. The purpose of this platform is to help develop universal apps that run on Windows 10, Windows 10 Mobile, Xbox One and HoloLens without the need to be re-written for each. It supports Windows app development using C++, C#, VB.NET, and XAML. The API is implemented in C++, and supported in C++, VB.NET, C#, F# and JavaScript. Designed as an extension to the Windows Runtime platform first introduced in Windows Server 2012 and Windows 8, UWP allows developers to create apps that will potentially run on multiple types of devices.
Answer:
characters.
Explanation:
We need to represent characters in binary format so that they can be stored in computer memory. Earlier, ASCII (American Standard Code for Information Interchange) representation was commonly used for english characters. But ASCII was found to be insufficient for representing multilingual and special characters.Unicode character representation was developed to overcome this limitation.
Answer:
To make sure that data sent from a device is just received by appropriate device we use "<u>Switch</u>"
Explanation:
Switch is the networking device. It is used to connect all the Local area networks in a computer network. The switch store the addresses of all computers over the network. Whenever data packet arrives to the switch, it just read the address of destination computer and just send it to appropriate device instead of all devices.
Hub is also used for this purpose, but it has no ability to read the address and send the packet to all devices over the network.
<em>So, we use Switch to send data to appropriate device.</em>