Answer:
// program in java.
// package
import java.util.*;
// class definition
class Main
{// main method of the class
public static void main (String[] args) throws java.lang.Exception
{
try{
// scanner object to read inputs
Scanner scr=new Scanner(System.in);
// variables
String name;
double price;
System.out.print("Enter item's name: ");
// read item's name
name = scr.next();
System.out.print("Enter item's price: ");
// read item's price
price= scr.nextDouble();
// print name
System.out.println("name of item is:"+name);
// print price
System.out.println("price of item is:"+price);
}catch(Exception ex){
return;}
}
}
Explanation:
Read name & price of item from user and assign it to variables "name" & "price" respectively with scanner object.Then print the name and price of item .
Output:
Enter item's name: Apple
Enter item's price: 100
name of item is:Apple
price of item is:100.0
A
joystick is less likely to be used while creating this presentation. Obviously, If your intention is to create an audio-visual presentation on animated movies, a computer should be used. With a computer, comes a keyboard, a mouse and a microphone as well.
A Joystick is used to control video games and play simulator games. Therefore, I do not see the need of using a joystick in this situation.
It really depends on what you doing GUI is best for high graphics output