Answer:
A game is built from a combination of sub-tasks in order to provide the best experience to the user and make sure that the interface is comprises of only the results of the ongoing sub-tasks to provide a higher degree of data abstraction.
Data abstraction refers to the process of representing the essential information without including the background details. Rolling a dice is preferred to be a sub-task so that the user only gets to know about the result of the roll and does not have to wait for or anticipate the result. Moreover, a game may consist of n number of sub-tasks so it is not a good idea to include them in the main framework and are preferred to be abstracted.
Answer:
a. call
Explanation:
According to my research on function, I can say that based on the information provided within the question the program can call the appropriate function. A function is a piece of code that completes a single task when called upon. Calling is another way of just saying that your telling the function to run its code at that given moment.
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I'm not sure on what you mean by this however lets say that it may contain a device, when entering DO NOT TOUCH ANYTHING, there are different methods on how a device could be triggered either from light switches or by trip wire which its best to leave the facility over all however lets say you cannot then stop listen for any ticking if not then have a flash light, if the room lights are turned off leave them off use a flash light but be careful where you shine it there could be light sensors on the device that trigger when a light hits it hence why the lights are off. when having a flash light you could be able to see a glare of a wire which could be a trip wire. there are many possibilities in how the device was made from timers, trip wire, sound,light,pressure, switches, electronic waves from phones may effect the device and could activate it as well. But anyways this is all a factor and its best to be careful and if able evacuate if the device is in a weird location at a odd time you know its not suppose to be there, and or items moved that are never moved and if it is never moved then there is dust that could have a odd shape like a hand print. Anyways im not sure if your looking for this type of answer but its good to know!