Answer:
The radius of a sphere hides inside its absolute roundness. A sphere's radius is the length from the sphere's center to any point on its surface. The radius is an identifying trait, and from it other measurements of the sphere can be calculated, including its circumference, surface area and volume. The formula to determine the volume of a sphere is 4/3π multiplied by r, the radius, cubed, where π, or pi, is a non terminating and non repeating mathematical constant commonly rounded off to 3.1416. Since we know the volume, we can plug in the other numbers to solve for the radius, r.
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Multiply the volume by 3. For example, suppose the volume of the sphere is 100 cubic units. Multiplying that amount by 3 equals 300.
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Divide this figure by 4π. In this example, dividing 300 by 4π gives a quotient of 23.873.
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Calculate the cube root of that number. For this example, the cube root of 23.873 equals 2.879. The radius is 2.879 units.
I think 89 I don’t know why I am just guessing
Answer:
This is a polynomial.
Step-by-step explanation:
A monomial is a constant, a variable or the product of constants and variables.
A binomial is the sum or difference of two monomials.
A trinomial is the sum or difference of three monomials.
Anything more than three terms makes it a polynomial.
This has 4 terms; thus it is a polynomial.
No, the tangent line needs to be against the circle from where it leaves. This is just a straight up right angle.
You first need to find the LCD (lowest common denominator). You will need to find the smallest number that is a multiple of all numbers that is the denominator (2, 16, 8). Or, to say it another way, all the numbers in the denominator need to be a factor of this number.
You can find this by first checking if the largest number that is the denominator-- in this case 16-- is already the LCD, which means 16 is divisible by all the other numbers.
If this does not work, then multiply all the numbers together to get the LCD-- since you multiplied them together, you know that they will all be factors of the product.
However, you will be able to see that 16 is indeed the lowest common denominator:
2 × 8=16
8 × 2=16
16 × 1=16
So, after you find the LCD, multiply both the numerator and the denominator by the number that you would need to multiply the denominator to get the LCD (the whole point is that you want to get the denominator to be the LCD, but to do that you need to multiply both the top and bottom by the same number to keep the fraction the same).
(1/2) x (8/8)= 8/16
(3/16) x (1/1)= 3/16
(7/8) x (2/2)= 14/16