Answer:
perimeter: 4x+2 area: x^2+x
Step-by-step explanation:
for perimeter, you add x+x+x+x+1+1, which is 4x+2
for area, you multiply x*x+1, which would be x^2+x
Answer:

Step-by-step explanation:


Answer:
Well, it's pretty simple. If your reflecting something over the y axis the X will change if it's negative or positive. So if it's -x and you flip it over it becomes a positive x. If you flip it over the x-axis the Y is the one that change to a negative or positive.
So if the shape flips over the y-axis, the X points will turn negative. for example, one of the points is (1,4) it will turn to (-1,4)
Step-by-step explanation:
VW=CD since they are congruent figure, so CD=6