Answer: 3
Step-by-step explanation:
The 3D vector consists of 3 axes, let's say x, y and z.
Now, a vector P lies in all of them.
So, the angle it makes with x axis is α
The angle it makes with y axis is β
The angle it makes with z axis is γ
So, to determine the Cartesian components or to resolve the vector into it's Cartesian components we need 3 angles with each axis.
Answer:
Just multiply the money per hour by the number of hours
Step-by-step explanation:
8.50•6.5
Answer:
b. y=sec(x/3) and y=-1
Step-by-step explanation:
sec(x/3) + 4 > 2 − sec(x/3)
2 sec(x/3) > -2
sec(x/3) > -1
Graph y = sec(x/3) and y = -1.
Answer:
14 length of the side is 3x-7
and 15 length of side is 2x+6