I assume you are referencing y=mx+b. The equation gives you the slope of the line (m), and a coordinate (x, y). As well as b, which could be used for many things.
11 g's ..That's Why Most People Say "You don't need it"
Okay so the first one is right.
The second one is wrong.
the third one is right.
The forth one is wrong.
Answer:
(a) E(X) = -2p² + 2p + 2; d²/dp² E(X) at p = 1/2 is less than 0
(b) 6p⁴ - 12p³ + 3p² + 3p + 3; d²/dp² E(X) at p = 1/2 is less than 0
Step-by-step explanation:
(a) when i = 2, the expected number of played games will be:
E(X) = 2[p² + (1-p)²] + 3[2p² (1-p) + 2p(1-p)²] = 2[p²+1-2p+p²] + 3[2p²-2p³+2p(1-2p+p²)] = 2[2p²-2p+1] + 3[2p² - 2p³+2p-4p²+2p³] = 4p²-4p+2-6p²+6p = -2p²+2p+2.
If p = 1/2, then:
d²/dp² E(X) = d/dp (-4p + 2) = -4 which is less than 0. Therefore, the E(X) is maximized.
(b) when i = 3;
E(X) = 3[p³ + (1-p)³] + 4[3p³(1-p) + 3p(1-p)³] + 5[6p³(1-p)² + 6p²(1-p)³]
Simplification and rearrangement lead to:
E(X) = 6p⁴-12p³+3p²+3p+3
if p = 1/2, then:
d²/dp² E(X) at p = 1/2 = d/dp (24p³-36p²+6p+3) = 72p²-72p+6 = 72(1/2)² - 72(1/2) +6 = 18 - 36 +8 = -10
Therefore, E(X) is maximized.
Answer:
5
Step-by-step explanation:
x = -6
-4x + y = 29
substitute x = -6 in -4x + y =29
-4(-6) + y = 29
24 + y = 29
subtract 24 from both sides
24 - 24 + y = 29 - 24
y = 5