Answer: A user authentication
Answer:
the CPU utilization decreases as the degree of multiprogramming is increased.
Explanation:
The fundamental concept is that allocating a process with too few frames causes too many and frequent page faults. This implies that the CPU does not perform any useful work and thus its utilization would decrease drastically. In this case, the long-term scheduler, in a bid to improve the utilization of the CPU, would load more processes into the memory so as to increase the extent of multiprogramming. As a result, there would be more decrease in the utilization of the CPU, leading to a chained reaction of higher page faults, which is then followed by a corresponding increase in the multiprogramming degree, usually known as thrashing.
Answer:
see explaination
Explanation:
#include<stdio.h>
/* Your solution goes here */
//Impllementation of SwapArrayEnds method
void SwapArrayEnds(int sortArray[],int SORT_ARR_SIZE){
//Declare tempVariable as integer type
int tempVariable;
if(SORT_ARR_SIZE > 1){
tempVariable = sortArray[0];
sortArray[0] = sortArray[SORT_ARR_SIZE-1];
sortArray[SORT_ARR_SIZE-1] = tempVariable;
}
}
int main(void) {
const int SORT_ARR_SIZE = 4;
int sortArray[SORT_ARR_SIZE];
int i = 0;
sortArray[0] = 10;
sortArray[1] = 20;
sortArray[2] = 30;
sortArray[3] = 40;
SwapArrayEnds(sortArray, SORT_ARR_SIZE);
for (i = 0; i < SORT_ARR_SIZE; ++i) {
printf("%d ", sortArray[i]);
}
printf("\n");
return 0;
}
Please go to attachment for the program screenshot and output
Answer:
The answer: select the element you wish to animate.
Explanation: